Jeep
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 5t
- Intro
- 2399
- Move
- Armor
- 16 pts
BV and PV not published
View on Sarna
Technical Readout: MW1e
Compare this unitAlpha Strike
No Alpha Strike data published for this unit
Availability by era
9 eras · 62 factions
Capellan ConfederationCircinus FederationClan Blood SpiritClan BurrockClan Cloud CobraClan CoyoteClan Diamond SharkClan Fire MandrillClan Ghost BearClan Goliath ScorpionClan Hell's HorsesClan Ice HellionClan Jade FalconClan Nova CatClan Smoke JaguarClan Snow RavenClan Star AdderClan Steel ViperClan WolfDraconis CombineFederated SunsFree Worlds LeagueLyran CommonwealthMagistracy of CanopusMarian HegemonyMercenaryOutworlds AlliancePiratesSolaris 7Taurian ConcordatWolf's Dragoons
Recognition notes
The Jeep is a 5-ton wheeled combat vehicle, cruising at 76 km/h with a top speed near 119, fast for so light a hull. It carries no turret and mounts no weapons, and its crew compartment holds a 2-ton infantry compartment. The hull is protected by standard armor plate.
Armor & loadout
JEEP
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| otherOff-Road ChassisIS | B |
Systems & manufacturers
Jeep variants (3)
(SRM) Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 2370 Battle value — Point value —(MG) Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 2399 Battle value — Point value —
Jeep current variant Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 2399 Battle value — Point value —