Javelin JVN-11F
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 30t
- Role
- Scout
- Intro
- 3070 Jihad
- Rules
- Standard
- Cost
- 4.11M C-bills
- Move
- Armor
- 96 pts
Snub-Nose PPCMachine Gun ×6Machine Gun Array ×2
Technical Readout: TR:3050U · Record Sheets: RS:3050Uu-I
Compare this unitBattle Value
827by skill
Point Value
17
Recognition Notes
The Javelin JVN-11F is a 30-ton scout, cruising at 65 km/h and reaching 97 km/h with a 180-metre jump. Where the JVN-10N carried a pair of SRM 6 racks in the torsos, this variant strips those out in favor of triple machine guns backed by a machine-gun array in each arm, and adds a Snub-Nose PPC in the right torso. The 180 XL fusion engine replaces the base model's standard fusion plant, and endo steel internal structure replaces the standard structure, while the heat-sink count shifts from 10 single to 10 double. Jalastar Aerospace builds the type at Panpour.
Armor & Loadout
JAVELIN JVN-11F
EnergyBallistic
Head: 8 front
Center Torso: 15 front, 5 rear
Right Torso: 10 front, 4 rear
Left Torso: 10 front, 4 rear
Right Arm: 8 front
Left Arm: 8 front
Right Leg: 12 front
Left Leg: 12 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT | 1 | |
| Bal | RA ×3 · LA ×3 | 6 | 200 rds · 1 t in RT |
| Bal | RA · LA | 2 |
Systems & Manufacturers
JVN-11F
Javelin
PV17
TP: BMSZ: 1TMM: 0MV: 12"j
ROLE: Scout
Damage
S (+0)
3
M (+2)
1
L (+4)
0
OV: 0Heat scale123S

Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 29Skill 1 26Skill 2 23Skill 3 20Skill 4 17Skill 5 15Skill 6 13Skill 7 11Skill 8 9
Availability by era
5 eras · 1 faction
Javelin variants (11)
JVN-10N Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities SRM2/2 Introduced 2751 Battle value 594 Point value 19JVN-10A Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF1 Introduced 2752 Battle value 653 Point value 17JVN-10F "Fire Javelin" Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities ENE Introduced 2819 Battle value 835 Point value 22JVN-10P Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3049 Battle value 590 Point value 19JVN-11A "Fire Javelin" Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE Introduced 3053 Battle value 1,073 Point value 30JVN-11B Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, ECM, PRB, RCN, SRM1/1 Introduced 3054 Battle value 678 Point value 26JVN-11D Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, ENE, MHQ1 Introduced 3062 Battle value 1,104 Point value 26JVN-11D (Farrell) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, PRB, RCN Introduced 3068 Battle value 1,155 Point value 27
JVN-11F current variant Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3070 Battle value 827 Point value 17
JVN-11P Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3101 Battle value 680 Point value 22JVN-12N Role Scout Tech base Mixed Rules Standard Alpha Strike abilities CASEII, SRM2/2, TAG Introduced 3121 Battle value 795 Point value 26