Javelin JVN-10F "Fire Javelin"
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 30t
- Role
- Striker
- Intro
- 2819 Early Succession War
- Rules
- Introductory
- Cost
- 2.36M C-bills
- Move
- Armor
- 96 pts
Medium Laser ×4
Technical Readout: TR:SW · Record Sheets: RS:SW
Compare this unitBattle Value
835by skill
Point Value
22
Recognition Notes
The Javelin JVN-10F "Fire Javelin" is a 30-ton striker that fights close in, cruising at 65 km/h and topping out at 97 km/h, with a jump range of 180 metres. Where the JVN-10N mounts a pair of SRM 6 racks, one in each torso, this variant strips them out in favor of four medium lasers, two in the left torso and two in the right. The heat-sink count rises from 10 to 12 single sinks to cope with the switch to energy weapons. It is fielded as a refit rather than a factory-built model, assembled at various sites rather than a single plant.
Armor & Loadout
JAVELIN JVN-10F "FIRE JAVELIN"
Energy
Head: 7 front
Center Torso: 15 front, 4 rear
Right Torso: 9 front, 4 rear
Left Torso: 9 front, 4 rear
Right Arm: 9 front
Left Arm: 9 front
Right Leg: 13 front
Left Leg: 13 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT ×2 · LT ×2 | 4 |
Systems & Manufacturers
JVN-10F "Fire Javelin"
Javelin
PV22
TP: BMSZ: 1TMM: 0MV: 12"j
ROLE: Striker
Damage
S (+0)
2
M (+2)
2
L (+4)
0
OV: 0Heat scale123S

Special
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 38Skill 1 34Skill 2 30Skill 3 26Skill 4 22Skill 5 20Skill 6 18Skill 7 16Skill 8 14
Availability by era
8 eras · 7 factions
Javelin variants (11)
JVN-10N Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities SRM2/2 Introduced 2751 Battle value 594 Point value 19JVN-10A Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF1 Introduced 2752 Battle value 653 Point value 17
JVN-10F "Fire Javelin" current variant Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities ENE Introduced 2819 Battle value 835 Point value 22
JVN-10P Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3049 Battle value 590 Point value 19JVN-11A "Fire Javelin" Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE Introduced 3053 Battle value 1,073 Point value 30JVN-11B Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, ECM, PRB, RCN, SRM1/1 Introduced 3054 Battle value 678 Point value 26JVN-11D Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, ENE, MHQ1 Introduced 3062 Battle value 1,104 Point value 26JVN-11D (Farrell) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, PRB, RCN Introduced 3068 Battle value 1,155 Point value 27JVN-11F Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3070 Battle value 827 Point value 17JVN-11P Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3101 Battle value 680 Point value 22JVN-12N Role Scout Tech base Mixed Rules Standard Alpha Strike abilities CASEII, SRM2/2, TAG Introduced 3121 Battle value 795 Point value 26