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Inferno INF-NOR

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Tech
Mixed
Mass
75t
Role
Sniper
Intro
3146 Dark Age
Rules
Standard
Cost
11.81M C-bills
Move
Armor
216 pts

ER Large Laser ×2ER PPCSRM 6 ×2

SkillPVSkill 0 81Skill 1 72Skill 2 63Skill 3 54Skill 4 45Skill 5 40Skill 6 35Skill 7 30Skill 8 25

Availability by era

2 eras · 1 faction

GunPilotAdj BV
G015,452
G124,767
G233,965
G343,115
G452,360
G562,030
G671,817
G781,605
G881,510

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Inferno INF-NOR is a 75-ton heavy configured for sniper work, cruising at 43 km/h and topping out near 65. Where the INF-NO base configuration carries an MML 5 and a Medium Re-engineered Laser in each torso alongside a Heavy PPC in the center torso, this configuration swaps in an SRM 6 in the left torso and another in the right torso, with an ER PPC and an ER Large Laser both mounted in the center torso. It draws on mixed Inner Sphere and Clan technology rather than the base configuration's pure Inner Sphere fit, and its heat-sink count rises to 19 Inner Sphere double sinks from the base's 17. Both arms carry reinforced battle fists, and StarCorps Industries builds the type at Crofton.

Armor & loadout

Mech rightFrontMech left
INFERNO INF-NOR
EnergyMissile
Weapon / EquipmentLocQtyAmmo
EnrCT1
EnrCT ×22
MslSRM 6RT · LT215 rds · 1 t
electronicsTargeting ComputerpodClanRT

CASE II: Left Torso