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Hydaspes 2

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Tech
Clan
Mass
95t
Role
Attack
Rules
Standard
Cost
16.01M C-bills
Move
Armor
432 pts

Heavy Large Laser ×2Heavy Medium Laser ×2ATM 9 ×4

Hydaspes 2 line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 136Skill 1 121Skill 2 106Skill 3 91Skill 4 76Skill 5 68Skill 6 60Skill 7 52Skill 8 44

Availability by era

6 eras · 28 factions

GunPilotAdj BV
G017,819
G126,838
G235,687
G344,468
G453,385
G562,911
G672,606
G782,302
G882,166

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Hydaspes 2 is a 95-ton fighter flown as an attack craft, stripping out the original's spread of ER large lasers, medium pulse lasers, LRM 15s, and Streak SRM 6s for a heavier, shorter-ranged battery. Two Heavy Medium Lasers sit in the nose alongside a targeting computer, while each wing now carries a Heavy Large Laser and a pair of ATM 9 launchers in place of the earlier ER large laser, LRM 15, and twin medium pulse lasers. The aft-mounted Streak SRM 6s are gone entirely, and the Artemis IV FCS units once fitted to each wing have been dropped along with them. Heat sink count rises from 23 to 25 double heat sinks, and CASE remains fitted in the fuselage. Complex 17 builds the type at Albion (New Bergan).

Armor & loadout

HYDASPES 2
EnergyMissile
Weapon / EquipmentLocQtyAmmo
EnrN ×22
EnrRW · LW2
MslRW ×2 · LW ×246 t ammo in FS
electronicsTargeting ComputerClanN

CASE: Fuselage