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Hollander III BZK-D3

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Tech
Inner Sphere
Mass
35t
Intro
3118 Late Republic
Rules
Advanced
Cost
10.47M C-bills
Move
Armor
96 pts

Medium Laser ×2ER PPCSmall Laser

SkillPVSkill 0 65Skill 1 58Skill 2 51Skill 3 44Skill 4 37Skill 5 33Skill 6 29Skill 7 25Skill 8 21

Availability by era

3 eras · 4 factions

GunPilotAdj BV
G013,638
G123,182
G232,646
G342,079
G451,575
G561,355
G671,213
G781,071
G881,008

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Hollander III BZK-D3 is a 35-ton striker built on a 210 XL fusion engine, cruising at 65 km/h and topping out at 97, with a supercharger pushing it to 130 km/h when engaged. Where the BZK-D1 fielded a single Ultra AC/10 for long-range sniping, the D3 trades that weapon for a pair of medium lasers in the left torso, an ER PPC in the right torso, and a small laser in the head. A targeting computer sits in the center torso alongside the supercharger, and an Angel ECM suite occupies the left torso. The laser-reflective armor and endo steel structure carry over, and the type is built by General Motors at Kathil.

Armor & loadout

Mech rightFrontMech left
HOLLANDER III BZK-D3
Energy
Weapon / EquipmentLocQtyAmmo
EnrHD1
EnrRT1
EnrLT ×22
electronicsTargeting ComputerISCT
mobilitySuperchargerCT
electronicsAngel ECM SuiteISLT

Hollander III variants (3)

All 3 Hollander III variants