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Hollander III BZK-D1

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Tech
Inner Sphere
Mass
35t
Role
Sniper
Intro
3114 Late Republic
Rules
Advanced
Cost
7.88M C-bills
Move
Armor
96 pts

Ultra AC/10

SkillPVSkill 0 38Skill 1 34Skill 2 30Skill 3 26Skill 4 22Skill 5 20Skill 6 18Skill 7 16Skill 8 14

Availability by era

3 eras · 7 factions

GunPilotAdj BV
G012,578
G122,254
G231,875
G341,473
G451,116
G56960
G67859
G78759
G88714

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Hollander III BZK-D1 is a 35-ton sniper that fights at long range, cruising at 54 km/h and reaching 86 km/h flat out, with a supercharger in the right torso pushing it to 108 km/h in short bursts. A single Ultra AC/10 in the right torso is its sole weapon, backed by CASE II in the center torso to protect the crew if the ammunition detonates. Laser-reflective armor covers the light frame, and an endo steel structure and 175 XL fusion engine keep the design light enough for its speed. General Motors builds it at Kathil.

Armor & loadout

Mech rightFrontMech left
HOLLANDER III BZK-D1
Ballistic
Weapon / EquipmentLocQtyAmmo
BalRT130 rds · 3 t in CT
mobilitySuperchargerRT

CASE II: Center Torso

Hollander III variants (3)

All 3 Hollander III variants