Hellion A
- Type
- BattleMech
- Tech
- Clan
- Mass
- 30t
- Role
- Missile Boat
- Intro
- 3059 Clan Invasion
- Rules
- Standard
- Cost
- 6.55M C-bills
- Move
- Armor
- 105 pts
ER Medium LaserLRM 10 ×3
Technical Readout: TR:CI · Record Sheets: RSFP:Wave 2
Compare this unit
Availability by era
7 eras · 24 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,564 |
| G1 | 2 | 3,117 |
| G2 | 3 | 2,592 |
| G3 | 4 | 2,037 |
| G4 | 5 | 1,543 |
| G5 | 6 | 1,327 |
| G6 | 7 | 1,188 |
| G7 | 8 | 1,049 |
| G8 | 8 | 988 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Hellion A is a 30-ton light that fights at long range, cruising at 76 km/h and topping out near 119, with a MASC-driven sprint of 151 km/h. Where the Hellion Prime carries a striker's mix of ER medium lasers and Streak SRM 2 racks around a single LRM 10, this configuration replaces that spread with three LRM 10 launchers, one in each arm and one in the center torso, backed by a single ER Medium Laser in the head. MASC remains fitted in the right torso, and the type retains its fragile head. Hector MechWorks Facility Alpha builds it at Hector, with production also running at Valencia and Svarstaad.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | HD | 1 | |
| Msl | CT · RA · LA | 3 | 36 rds · 3 t |
| mobilityMASCClan | RT |