Hellion A
- Type
- BattleMech
- Tech
- Clan
- Mass
- 30t
- Role
- Missile Boat
- Intro
- 3059 Clan Invasion
- Rules
- Standard
- Cost
- 6.55M C-bills
- Move
- Armor
- 105 pts
ER Medium LaserLRM 10 ×3
Technical Readout: TR:CI · Record Sheets: RSFP:Wave 2
Compare this unitBattle Value
1,543by skill
Point Value
39
Recognition Notes
The Hellion A is a 30-ton light that fights at long range, cruising at 76 km/h and topping out near 119, with a MASC-driven sprint of 151 km/h. Where the Hellion Prime carries a striker's mix of ER medium lasers and Streak SRM 2 racks around a single LRM 10, this configuration replaces that spread with three LRM 10 launchers, one in each arm and one in the center torso, backed by a single ER Medium Laser in the head. MASC remains fitted in the right torso, and the type retains its fragile head. Hector MechWorks Facility Alpha builds it at Hector, with production also running at Valencia and Svarstaad.
Armor & Loadout
HELLION A
EnergyMissile
Head: 9 front
Center Torso: 15 front, 5 rear
Right Torso: 10 front, 4 rear
Left Torso: 10 front, 4 rear
Right Arm: 10 front
Left Arm: 10 front
Right Leg: 14 front
Left Leg: 14 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | HD | 1 | |
| Msl | CT · RA · LA | 3 | 36 rds · 3 t |
| mobilityMASCClan | RT |
Systems & Manufacturers
A
Hellion
PV39
TP: BMSZ: 1TMM: 0MV: 18"
ROLE: Missile Boat
Damage
S (+0)
3
M (+2)
3
L (+4)
2
OV: 0Heat scale123S

Special , , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 71Skill 1 63Skill 2 55Skill 3 47Skill 4 39Skill 5 35Skill 6 31Skill 7 27Skill 8 23
Availability by era
7 eras · 18 factions
Hellion variants (10)
A current variant Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF2, LRM2/2/2, OMNI Introduced 3059 Battle value 1,543 Point value 39
B Role Striker Tech base Clan Rules Standard Alpha Strike abilities ENE, OMNI Introduced 3059 Battle value 1,569 Point value 38Prime Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1, OMNI Introduced 3059 Battle value 1,873 Point value 43C Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3061 Battle value 2,095 Point value 43D Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1, OMNI Introduced 3068 Battle value 1,761 Point value 39E Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, HT1/-/-, JMPW1, OMNI Introduced 3070 Battle value 1,292 Point value 36F Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI, PRB, RCN Introduced 3077 Battle value 1,594 Point value 40G Role Striker Tech base Mixed Rules Advanced Alpha Strike abilities CASE, IF1, OMNI, TSEMP-O1 Introduced 3119 Battle value 1,614 Point value 43P Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, OMNI, TAG Introduced 3124 Battle value 1,685 Point value 46T Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1, OMNI Introduced 3142 Battle value 1,637 Point value 42