Hellfire 3
- Type
- BattleMech
- Tech
- Clan
- Mass
- 60t
- Role
- Skirmisher
- Intro
- 3072 Jihad
- Rules
- Advanced
- Cost
- 12.69M C-bills
- Move
- Armor
- 192 pts
Plasma Cannon ×4ER Flamer ×2Flamer ×2SRM 6 ×2
Technical Readout: TR:J · Record Sheets: RS:3067u
Compare this unit
Availability by era
3 eras · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,939 |
| G1 | 2 | 4,319 |
| G2 | 3 | 3,592 |
| G3 | 4 | 2,822 |
| G4 | 5 | 2,138 |
| G5 | 6 | 1,839 |
| G6 | 7 | 1,646 |
| G7 | 8 | 1,454 |
| G8 | 8 | 1,368 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Hellfire 3 is a 60-ton machine that trades the original's brawling laser array for close-range firepower entirely built around heat weapons. Where the base Hellfire carries a Heavy Medium Laser, ER Medium Laser, and Heavy Small Laser in each arm, this configuration mounts twin Plasma Cannons alongside an ER Flamer and a Flamer in each arm. In the torsos, an SRM 6 in each side takes the place of the LRM 10 and Heavy Large Laser combination of the left torso and the twin LRM 10s of the right. The engine shifts from a standard 240 fusion plant to a 240 XL fusion engine, and the heat-sink count drops from 17 to 15 double sinks, while cruising speed, top speed, and the MASC-boosted sprint of 86 km/h all carry over unchanged. Ferro-fibrous armor and MASC in the center torso remain part of the package, and the type is still known as a maintenance-intensive design, built by Arcadia BattleMech Plant CM-T4 at Arcadia (Rechlan).
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 6 | RT · LT | 2 | 45 rds · 3 t in HD |
| Enr | RA ×2 · LA ×2 | 4 | 40 rds · 4 t |
| Enr | RA · LA | 2 | |
| Enr | RA · LA | 2 | |
| mobilityMASCClan | CT |