Hel HL-2
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Skirmisher
- Intro
- 3092 Early Republic
- Rules
- Standard
- Move
- Armor
- 160 pts
ER Medium Laser ×2Large Laser ×2Streak SRM 6
Technical Readout: Shrap10 · Record Sheets: ShrapRS
Compare this unitBattle Value
1,549by skill
Point Value
33
Recognition Notes
The Hel HL-2 is a 50-ton skirmisher that cruises at 54 km/h and tops out near 86 km/h, with a single jump of 150 metres. Its right arm carries a pair of Large Lasers, and its left arm mounts two ER Medium Lasers, giving it reach at stand-off distance with a close-support punch. A Streak SRM 6 sits in the left torso alongside CASE II, and the design runs on a 250 XL fusion engine with 14 double heat sinks and standard armor over an endo steel frame. Nashan Diversified builds it at Furillo.
Armor & Loadout
HEL HL-2
EnergyMissile
Head: 9 front
Center Torso: 23 front, 8 rear
Right Torso: 18 front, 5 rear
Left Torso: 18 front, 5 rear
Right Arm: 15 front
Left Arm: 15 front
Right Leg: 22 front
Left Leg: 22 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslStreak SRM 6 | LT | 1 | 15 rds · 1 t |
| Enr | RA ×2 | 2 | |
| Enr | LA ×2 | 2 |
CASE II: Left Torso
Systems & Manufacturers
HL-2
Hel
PV33
TP: BMSZ: 2TMM: 0MV: 10"j
ROLE: Skirmisher
Damage
S (+0)
4
M (+2)
4
L (+4)
0
OV: 0Heat scale123S

Special
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 61Skill 1 54Skill 2 47Skill 3 40Skill 4 33Skill 5 30Skill 6 27Skill 7 24Skill 8 21
Availability by era
4 eras · 9 factions
Hel variants (2)
HL-1 Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASEII Introduced 3092 Battle value 1,674 Point value 35
HL-2 current variant Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASEII Introduced 3092 Battle value 1,549 Point value 33