Heavy Fire Base (Clan Invasion)
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- Type
- Building
- Tech
- Inner Sphere
- Mass
- 90t
- Intro
- 3052 Clan Invasion
- Rules
- Advanced
Battle Value
261by skill
Point Value
15
Technical Readout: HPP1
Compare this unit(Clan Invasion)
Heavy Fire Base
PV15
TP: BDSZ: 5TMM: 0MV: 0"
ROLE: —
Damage
S (+0)
0*
M (+2)
0
L (+4)
0
Heat not tracked

Special , , , , , , SLG, , ,
Alpha Strike Stats
SkillPVSkill 0 27Skill 1 24Skill 2 21Skill 3 18Skill 4 15Skill 5 13Skill 6 11Skill 7 9Skill 8 7
Availability by era
No recorded availability.
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 603 |
| G1 | 2 | 527 |
| G2 | 3 | 438 |
| G3 | 4 | 345 |
| G4 | 5 | 261 |
| G5 | 6 | 224 |
| G6 | 7 | 201 |
| G7 | 8 | 177 |
| G8 | 8 | 167 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
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Heavy Fire Base variants (4)
(Age of War) Role — Tech base Inner Sphere Rules Advanced Alpha Strike abilities CT15, MHQ3, REAR0*/0/0, SEAL, SLG, SRCH, TUR(3/3/0, AC1/1/0) Introduced 2460 Battle value 277 Point value 12(Succession Wars) Role — Tech base Inner Sphere Rules Advanced Alpha Strike abilities — Introduced 2781 Battle value — Point value —
(Clan Invasion) current variant Role — Tech base Inner Sphere Rules Advanced Alpha Strike abilities AMS, CT10, ECM, MHQ3, REAR0*/0/0, SEAL, SLG, SRCH, TUR(3/3/1, FLK1/1/1) Introduced 3052 Battle value 261 Point value 15
(Jihad) Role — Tech base Inner Sphere Rules Advanced Alpha Strike abilities — Introduced 3070 Battle value 299 Point value —