Hawk Moth II Gunship (Sniper)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 25t
- Role
- Sniper
- Intro
- 3113 Late Republic
- Rules
- Advanced
- Cost
- 4.76M C-bills
- Move
- Armor
- 79 pts

Battle Value
490by skill
Point Value
22
Armor & Loadout
HAWK MOTH II GUNSHIP (SNIPER)
Front: 18 front
Right: 16 front
Left: 16 front
Turret: 11 front
Rear: 16 front
Rotor: 2 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| otherHyper Velocity Auto Cannon/2 | T | ||
| otherVTOL Jet BoosterIS | B | ||
| IS Ammo HVAC/2 | B | 1 | 1 t |
Systems & Manufacturers
(Sniper)
Hawk Moth II Gunship
PV22
TP: CVSZ: 1TMM: 0MV: 28"v
ROLE: Sniper
Damage
S (+0)
0*
M (+2)
0*
L (+4)
0*
Heat not tracked

Special , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 38Skill 1 34Skill 2 30Skill 3 26Skill 4 22Skill 5 20Skill 6 18Skill 7 16Skill 8 14
Availability by era
3 eras · 4 factions
Hawk Moth II Gunship variants (3)
Hawk Moth II Gunship Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ATMO, SRCH, SRM1/1, TUR(1/1/-) Introduced 3112 Battle value 928 Point value 35
(Sniper) current variant Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities ATMO, SRCH, TUR(0*/0*/0*) Introduced 3113 Battle value 490 Point value 22
(MML) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ATMO, IF1, SRCH, TUR(1/1/-) Introduced 3114 Battle value 851 Point value 32