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Hauberk Battle Armor Commando (Sqd6)

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Tech
Inner Sphere
Mass
2t
Intro
3088 Early Republic
Rules
Advanced
Move

BA ER Small Laser ×2BA Magshot Gauss RifleBA SRM 2 OS

Technical Readout: TR:Proto · Record Sheets: RS:Proto

Compare this unit
SkillPVSkill 0 53Skill 1 47Skill 2 41Skill 3 35Skill 4 29Skill 5 26Skill 6 23Skill 7 20Skill 8 17

Availability by era

No recorded availability.

GunPilotAdj BV
G011,545
G121,351
G231,124
G34883
G45669
G56575
G67515
G78455
G88428

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

EnergyBallisticMissile
11 armor per trooper
Weapon / EquipmentLocQtyAmmo
MslBA SRM 2 OSBD1
EnrBA ER Small LaserSQ ×22
BalBA Magshot Gauss RifleSQ1
otherDetachable Weapon PackISRA · LA · BD

Hauberk Battle Armor Commando variants (3)

All 3 Hauberk Battle Armor Commando variants