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Hauberk Battle Armor Commando (Sqd4)

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Tech
Inner Sphere
Mass
2t
Intro
3088 Early Republic
Rules
Advanced
Cost
3.44M C-bills
Move

BA ER Small Laser ×2BA Magshot Gauss RifleBA SRM 2 OS

Technical Readout: TR:Proto · Record Sheets: RS:Proto

Compare this unit
SkillPVSkill 0 38Skill 1 34Skill 2 30Skill 3 26Skill 4 22Skill 5 20Skill 6 18Skill 7 16Skill 8 14

Availability by era

4 eras · 1 faction

GunPilotAdj BV
G01894
G12782
G23650
G34511
G45387
G56333
G67298
G78263
G88248

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

EnergyBallisticMissile
11 armor per trooper
Weapon / EquipmentLocQtyAmmo
MslBA SRM 2 OSBD1
EnrBA ER Small LaserSQ ×22
BalBA Magshot Gauss RifleSQ1
otherDetachable Weapon PackISRA · LA · BD

Hauberk Battle Armor Commando variants (3)

All 3 Hauberk Battle Armor Commando variants