Harpy 3
- Type
- Protomech
- Tech
- Clan
- Mass
- 2t
- Role
- Scout
- Intro
- 3065 FedCom Civil War
- Rules
- Standard
- Cost
- 612.2K C-bills
- Move
- Armor
- 12 pts
Light Machine Gun
TR:3060 · Record Sheets: RS:3060u
Compare this unitBattle Value
64by skill
Point Value
6
Armor & Loadout
Ballistic
Head: 2 front
Torso: 3 front
Right Arm: 2 front
Left Arm: 2 front
Legs: 3 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | T | 1 | |
| otherEI Interface | BD | ||
| Clan Light Machine Gun Ammo - Proto | BD | 1 | 10 rds |
Systems & Manufacturers
3
Harpy
PV6
TP: PMSZ: 1TMM: 0MV: 10"
ROLE: Scout
Damage
S (+0)
0*
M (+2)
0*
L (+4)
0
Heat not tracked

Critical hits
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 10Skill 1 9Skill 2 8Skill 3 7Skill 4 6Skill 5 5Skill 6 4Skill 7 3Skill 8 2
Availability by era
2 eras · 3 factions
Harpy variants (4)
Harpy Role Ambusher Tech base Clan Rules Standard Alpha Strike abilities — Introduced 3057 Battle value 56 Point value 22 Role Ambusher Tech base Clan Rules Standard Alpha Strike abilities ENE Introduced 3063 Battle value 48 Point value 2
3 current variant Role Scout Tech base Clan Rules Standard Alpha Strike abilities — Introduced 3065 Battle value 64 Point value 6
4 Role Ambusher Tech base Clan Rules Standard Alpha Strike abilities — Introduced 3069 Battle value 56 Point value 5