Ha Otoko HR
- Type
- BattleMech
- Tech
- Mixed
- Mass
- 65t
- Role
- Missile Boat
- Intro
- 3077 Jihad
- Rules
- Experimental
- Move
- Armor
- 208 pts
LRM 20 ×2'Mech Mortar 8 ×2

Availability by era
2 eras · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,574 |
| G1 | 2 | 3,125 |
| G2 | 3 | 2,599 |
| G3 | 4 | 2,042 |
| G4 | 5 | 1,547 |
| G5 | 6 | 1,330 |
| G6 | 7 | 1,191 |
| G7 | 8 | 1,052 |
| G8 | 8 | 990 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Ha Otoko HR is a 65-ton missile boat that fights at long range, cruising at 43 km/h and topping out near 65. Where the original mounted an LRM 10 in each arm, this version carries a 'Mech Mortar 8 in the left arm and another in the right, leaving the LRM 20 in the left torso and the LRM 20 in the right torso as fielded on the first production model. A 260 Inner Sphere light fusion engine replaces the original's fusion engine, and 12 Inner Sphere double heat sinks stand in for the earlier 13 single heat sinks. Standard armor and standard internal structure carry over from the 3060 original, and the type is built by CDS Poseidon at its Itabaiana production site.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | RT · LT | 2 | 24 rds · 4 t |
| Art'Mech Mortar 8 | RA · LA | 2 | 4 t ammo |