Gurkha GUR-4G
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 35t
- Role
- Striker
- Intro
- 3065 FedCom Civil War
- Rules
- Standard
- Cost
- 6.48M C-bills
- Move
- Armor
- 119 pts
ER Small Laser ×4Large Pulse LaserSword
Technical Readout: TR:J · Record Sheets: RS:J
Compare this unit
Availability by era
2 eras · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,097 |
| G1 | 2 | 1,834 |
| G2 | 3 | 1,525 |
| G3 | 4 | 1,199 |
| G4 | 5 | 908 |
| G5 | 6 | 781 |
| G6 | 7 | 699 |
| G7 | 8 | 617 |
| G8 | 8 | 581 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The GUR-4G is a 35-ton striker built for close-in work, a 3065 refit of the 3063 GUR-2G that trades reach for a harder punch up close. Where the GUR-2G carried an ER PPC in the right torso, this variant fits a Large Pulse Laser in that same location, backing up the four ER Small Lasers still clustered in the left arm. The sword in the right arm and the C3i computer in the center torso carry over unchanged. It cruises at 76 km/h and can push to 119 km/h, quick for a 35-ton design, and Krupp Armaments Works builds it at Terra.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT | 1 | |
| PhySword | RA | 1 | |
| Enr | LA ×4 | 4 | |
| electronicsC3i ComputerIS | CT |