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Gunsmith CH11-NGC "Cinderella"

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Tech
Mixed
Mass
25t
Intro
3138 Dark Age
Rules
Advanced
Move
Armor
88 pts

ER Medium Pulse Laser ×4Laser AMS

SkillPVSkill 0 55Skill 1 49Skill 2 43Skill 3 37Skill 4 31Skill 5 28Skill 6 25Skill 7 22Skill 8 19

Availability by era

2 eras · 1 faction

GunPilotAdj BV
G013,509
G123,068
G232,552
G342,005
G451,519
G561,306
G671,170
G781,033
G88972

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The CH11-NGC "Cinderella" is a 25-ton striker that fights close in, a 3138 rework of the 3131 CH11-NG. Where the original relies on a 250 XXL fusion engine and MASC to sprint to 216 km/h, this variant fits a 200 Inner Sphere XL fusion engine, cruising at 86 km/h and topping out at 130, and drops the MASC entirely. In place of the four Medium X-Pulse Lasers, it carries four ER Medium Pulse Lasers, two in each arm, and adds a Laser AMS in the right torso backed by an Inner Sphere laser anti-missile system. The armor changes from laser-reflective to Clan laser-reflective plating. Jalastar Aerospace builds the type at Panpour.

Armor & loadout

Mech rightFrontMech left
GUNSMITH CH11-NGC "CINDERELLA"
EnergySupport
Weapon / EquipmentLocQtyAmmo
SupRT1
EnrRA ×2 · LA ×24

Gunsmith variants (2)

CH11-NG Introduced 3131 Battle value 1,465 Point value 36
CH11-NGC "Cinderella" current variant Introduced 3138 Battle value 1,519 Point value 31
All 2 Gunsmith variants