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Gunsmith CH11-NG

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Tech
Inner Sphere
Mass
25t
Intro
3131 Dark Age
Rules
Advanced
Cost
15.64M C-bills
Move
Armor
88 pts

Medium X-Pulse Laser ×4

Technical Readout: TR:DA · Record Sheets: RS:DA

Compare this unit
SkillPVSkill 0 64Skill 1 57Skill 2 50Skill 3 43Skill 4 36Skill 5 32Skill 6 28Skill 7 24Skill 8 20

Availability by era

2 eras · 1 faction

GunPilotAdj BV
G013,384
G122,959
G232,461
G341,934
G451,465
G561,260
G671,128
G78996
G88938

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Gunsmith CH11-NG is a 25-ton striker that fights close in, cruising at 108 km/h and topping out near 162, quick for its weight. It carries four Medium X-Pulse Lasers, two in the left arm and two in the right, with no other weapons aboard. MASC sits in the left torso, letting the machine sprint to 216 km/h when engaged, and the design runs a 250 XXL fusion engine on an endo steel frame under laser-reflective armor. Jalastar Aerospace builds it at Panpour.

Armor & loadout

Mech rightFrontMech left
GUNSMITH CH11-NG
Energy
Weapon / EquipmentLocQtyAmmo
EnrRA ×2 · LA ×24
mobilityMASCISLT

Gunsmith variants (2)

CH11-NG current variant Introduced 3131 Battle value 1,465 Point value 36
CH11-NGC "Cinderella" Introduced 3138 Battle value 1,519 Point value 31
All 2 Gunsmith variants