Grizzly 2
- Type
- BattleMech
- Tech
- Clan
- Mass
- 70t
- Role
- Skirmisher
- Intro
- 3063 FedCom Civil War
- Rules
- Standard
- Cost
- 7.51M C-bills
- Move
- Armor
- 208 pts
ER Micro Laser ×6ER Large LaserGauss RifleATM 9
Technical Readout: TR:CI · Record Sheets: RS:CI
Compare this unitBattle Value
2,195by skill
Point Value
42
Recognition Notes
The Grizzly 2 is a 70-ton skirmisher, a 3063 rework of the 2947 original that keeps the same 280 fusion engine, endo steel structure, and standard armor. In the left arm, an ER large laser replaces the Large Pulse Laser, and a pair of ER micro lasers stand in for the Medium Pulse Laser and Small Pulse Laser. The Gauss rifle stays put in the right arm, while an ATM 9 in the left torso replaces the LRM 10, and four more ER micro lasers fill out the right torso. The design remains maintenance-intensive, and it is built by Bergan Industries - Alshain Weapons, with production also handled through field refit at other sites.
Armor & Loadout
GRIZZLY 2
EnergyBallisticMissile
Head: 9 front
Center Torso: 31 front, 10 rear
Right Torso: 23 front, 7 rear
Left Torso: 23 front, 7 rear
Right Arm: 22 front
Left Arm: 22 front
Right Leg: 27 front
Left Leg: 27 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT ×4 · LA ×2 | 6 | |
| Msl | LT | 1 | 14 rds · 2 t |
| Bal | RA | 1 | 16 rds · 2 t |
| Enr | LA | 1 |
Systems & Manufacturers
2
Grizzly
PV42
TP: BMSZ: 3TMM: 0MV: 8"j
ROLE: Skirmisher
Damage
S (+0)
5
M (+2)
4
L (+4)
4
OV: 0Heat scale123S

Special
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 74Skill 1 66Skill 2 58Skill 3 50Skill 4 42Skill 5 38Skill 6 34Skill 7 30Skill 8 26
Availability by era
6 eras · 3 factions
Grizzly variants (3)
Grizzly Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1 Introduced 2947 Battle value 2,219 Point value 45
2 current variant Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3063 Battle value 2,195 Point value 42
3 Role Skirmisher Tech base Mixed Rules Standard Alpha Strike abilities CASEII, IF1 Introduced 3138 Battle value 2,331 Point value 43