Grizzly
- Type
- BattleMech
- Tech
- Clan
- Mass
- 70t
- Role
- Skirmisher
- Intro
- 2947 Late Succession War (LosTech)
- Rules
- Standard
- Cost
- 7.08M C-bills
- Move
- Armor
- 208 pts
Large Pulse LaserMedium Pulse LaserSmall Pulse LaserGauss RifleLRM 10
Technical Readout: TR:CI · Record Sheets: RS:CI
Compare this unitBattle Value
2,219by skill
Point Value
45
Recognition Notes
The Grizzly is a 70-ton heavy that carries a mixed arsenal built around close-in and long-range punch. The left arm bundles a Large Pulse Laser, a Medium Pulse Laser, and a Small Pulse Laser, while the right arm mounts a Gauss Rifle and the left torso houses an LRM 10. Endo steel structure and 11 double heat sinks keep the 280 fusion engine's output manageable, and the design is known as maintenance-intensive. It cruises at 43 km/h, tops out near 65, and can jump 120 metres. Arcadia BattleMech Plant CM-T02 builds it at the Arcadia (West) facility.
Armor & Loadout
GRIZZLY
EnergyBallisticMissile
Head: 9 front
Center Torso: 31 front, 10 rear
Right Torso: 23 front, 7 rear
Left Torso: 23 front, 7 rear
Right Arm: 22 front
Left Arm: 22 front
Right Leg: 27 front
Left Leg: 27 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | LT | 1 | 12 rds · 1 t |
| Bal | RA | 1 | 16 rds · 2 t |
| Enr | LA | 1 | |
| Enr | LA | 1 | |
| Enr | LA | 1 |
Systems & Manufacturers
Grizzly
PV45
TP: BMSZ: 3TMM: 0MV: 8"j
ROLE: Skirmisher
Damage
S (+0)
5
M (+2)
5
L (+4)
4
OV: 0Heat scale123S

Special ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 81Skill 1 72Skill 2 63Skill 3 54Skill 4 45Skill 5 40Skill 6 35Skill 7 30Skill 8 25
Availability by era
9 eras · 6 factions
Grizzly variants (3)
Grizzly current variant Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1 Introduced 2947 Battle value 2,219 Point value 45
2 Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3063 Battle value 2,195 Point value 423 Role Skirmisher Tech base Mixed Rules Standard Alpha Strike abilities CASEII, IF1 Introduced 3138 Battle value 2,331 Point value 43