Grand Crusader GRN-D-01
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 80t
- Role
- Missile Boat
- Intro
- 3053 Clan Invasion
- Rules
- Standard
- Cost
- 15.55M C-bills
- Move
- Armor
- 247 pts
Large Pulse Laser ×2Medium Pulse Laser ×2LRM 20 ×2Anti-Missile System
Technical Readout: RGv1 · Record Sheets: RG23
Compare this unit
Availability by era
3 eras · 2 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,061 |
| G1 | 2 | 3,551 |
| G2 | 3 | 2,953 |
| G3 | 4 | 2,321 |
| G4 | 5 | 1,758 |
| G5 | 6 | 1,512 |
| G6 | 7 | 1,354 |
| G7 | 8 | 1,195 |
| G8 | 8 | 1,125 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Grand Crusader GRN-D-01 is an 80-ton assault built around a mixed battery of missiles and lasers. A Large Pulse Laser and a Medium Pulse Laser sit in each arm, and an LRM 20 fills each torso, with Artemis IV fire-control systems in both the left torso and right torso feeding the launchers. An Anti-Missile System rides in the head. The 240 XL fusion engine only pushes the machine to 32 km/h cruising and 54 km/h at full output, slow for its weight, and the endo steel frame carries standard armor plating. Gibson Federated BattleMechs builds the type at its Gibson works.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Sup | HD | 1 | 2 t ammo in CT |
| Msl | RT · LT | 2 | 36 rds · 6 t |
| Enr | RA · LA | 2 | |
| Enr | RA · LA | 2 | |
| electronicsArtemis IV FCSIS | RT · LT |