Glory Heavy Fire Support Vehicle
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 85t
- Role
- Missile Boat
- Intro
- 3067 FedCom Civil War
- Rules
- Standard
- Cost
- 6.14M C-bills
- Move
- Armor
- 250 pts

ER Medium Laser ×2Rotary AC/5LRM 15 ×2
TR:3067 · Record Sheets: RS:3067u
Compare this unitBattle Value
1,686by skill
Point Value
43
Recognition Notes
The Glory Heavy Fire Support Vehicle is an 85-ton tracked combat vehicle built as a missile boat, cruising at 32 km/h and topping out near 54. Its turret carries a Rotary AC/5 and two LRM 15 launchers guided by an Artemis IV FCS, and a pair of ER medium lasers face front on the hull. The crew rides behind ferro-fibrous plate, and a Guardian ECM suite sits in the hull. Johnston Industries builds the type at New Syrtis.
Armor & Loadout
GLORY HEAVY FIRE SUPPORT VEHICLE
EnergyBallisticMissile
Front: 60 front
Right: 50 front
Left: 50 front
Turret: 60 front
Rear: 30 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | F ×2 | 2 | |
| Bal | T | 1 | 2 t ammo in B |
| Msl | T ×2 | 2 | 4 t ammo in B |
| electronicsArtemis IV FCSIS | T | ||
| electronicsGuardian ECM SuiteIS | B |
Systems & Manufacturers
Glory Heavy Fire Support Vehicle
PV43
TP: CVSZ: 4TMM: 0MV: 6"t
ROLE: Missile Boat
Damage
S (+0)
4
M (+2)
5
L (+4)
3
Heat not tracked

Special , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 79Skill 1 70Skill 2 61Skill 3 52Skill 4 43Skill 5 39Skill 6 35Skill 7 31Skill 8 27
Availability by era
6 eras · 2 factions
Glory Heavy Fire Support Vehicle variants (4)
(Light Gauss) Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, IF2, SRCH, TUR(2/4/4, IF2) Introduced 3067 Battle value 1,452 Point value 40
Glory Heavy Fire Support Vehicle current variant Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, IF2, SRCH, TUR(3/4/3, IF2) Introduced 3067 Battle value 1,686 Point value 43
(Arrow IV) Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTAIS-1, CASE, ECM, SRCH, TUR(2/2/-, ARTAIS-1) Introduced 3080 Battle value 1,704 Point value 49(3090 Upgrade) Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, ECM, IF2, MHQ1, PRB, RCN, SRCH, TUR(4/5/3, IF2) Introduced 3090 Battle value 1,980 Point value 57