Firestarter FS9-M2
A different design shares this name: the OmniMech
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 35t
- Role
- Scout
- Intro
- 3101 Late Republic
- Rules
- Standard
- Cost
- 3.22M C-bills
- Move
- Armor
- 112 pts
Flamer ×6ER Medium Laser
Battle Value
751by skill
Point Value
23
Recognition Notes
The Firestarter FS9-M2 is a 35-ton scout that closes to point-blank range, cruising at 65 km/h and topping out near 97, with a 180-metre jump. Three Flamers cluster in the left arm and three more in the right, and an ER Medium Laser sits in the head. An endo steel skeleton and 11 double heat sinks back the arrangement. Coventry Metal Works builds it at Coventry.
Armor & Loadout
FIRESTARTER FS9-M2
Energy
Head: 9 front
Center Torso: 16 front, 5 rear
Right Torso: 11 front, 4 rear
Left Torso: 11 front, 4 rear
Right Arm: 11 front
Left Arm: 11 front
Right Leg: 15 front
Left Leg: 15 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | HD | 1 | |
| Enr | RA ×3 · LA ×3 | 6 |
Systems & Manufacturers
FS9-M2
Firestarter
PV23
TP: BMSZ: 1TMM: 0MV: 12"j
ROLE: Scout
Damage
S (+0)
2
M (+2)
1
L (+4)
0
OV: 0Heat scale123S

Special ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 43Skill 1 38Skill 2 33Skill 3 28Skill 4 23Skill 5 21Skill 6 19Skill 7 17Skill 8 15
Availability by era
3 eras · 8 factions
Firestarter variants (16)
FS9-A Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities ENE, HT1/-/-, REAR0*/-/- Introduced 2550 Battle value 773 Point value 20FS9-K Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities ENE, REAR0*/-/- Introduced 2550 Battle value 763 Point value 19FS9-H Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities HT1/-/-, REAR0*/-/- Introduced 2703 Battle value 694 Point value 20FS9-M "Mirage" Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities — Introduced 2893 Battle value 798 Point value 21FS9-S Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities AMS, HT1/-/-, PRB, RCN, REAR0*/-/- Introduced 3049 Battle value 754 Point value 23FS9-S1 Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities AMS, ECM, HT1/-/-, REAR0*/-/- Introduced 3049 Battle value 820 Point value 22FS9-C Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE Introduced 3064 Battle value 940 Point value 22FS9-P Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities HT1/-/- Introduced 3064 Battle value 775 Point value 24FS9-B Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, ENE, JMPS1, MHQ2, REAR0*/-/- Introduced 3070 Battle value 668 Point value 24FS9-81X Role Striker Tech base Inner Sphere Rules Experimental Alpha Strike abilities ENE, HT1/-/-, REAR0*/-/- Introduced 3074 Battle value 1,065 Point value 21FS9-S2 Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities AMS, HT1/-/-, PRB, RCN, REAR0*/-/- Introduced 3075 Battle value 842 Point value 24FS9-S3 Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities AMS, ECM, HT1/-/-, REAR0*/-/- Introduced 3075 Battle value 908 Point value 23
FS9-M2 current variant Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, HT2/-/- Introduced 3101 Battle value 751 Point value 23
FS9-M3 Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, HT1/-/-, TAG, JMPW1 Introduced 3104 Battle value 866 Point value 30FS9-M4 Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities HT1/-/- Introduced 3109 Battle value 798 Point value 22FS9-N "Mirage II" Role Striker Tech base Mixed Rules Advanced Alpha Strike abilities ENE, HT2/1/1, REAR0*/-/-, RFA Introduced 3143 Battle value 1,660 Point value 27