Firebee FRB-2E
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 35t
- Role
- Brawler
- Intro
- 2524 Age of War
- Rules
- Introductory
- Cost
- 2.54M C-bills
- Move
- Armor
- 96 pts
Large LaserSRM 2 ×4
Technical Readout: TR:SW · Record Sheets: RS:SW
Compare this unitBattle Value
808by skill
Point Value
18
Recognition Notes
The Firebee FRB-2E is a 35-ton brawler that closes to short range behind four SRM 2 launchers, one each in the left arm, left torso, right torso, and center torso. A Large Laser in the right arm gives it some reach before the SRM barrage takes over. The 175 fusion engine cruises at 54 km/h and tops out near 86, with a 150-meter jump capability for repositioning. Standard armor and structure cover the frame, and Confederation Defense Corporation builds it at its Boardwalk factory.
Armor & Loadout
FIREBEE FRB-2E
EnergyMissile
Head: 8 front
Center Torso: 11 front, 5 rear
Right Torso: 10 front, 3 rear
Left Torso: 10 front, 3 rear
Right Arm: 10 front
Left Arm: 10 front
Right Leg: 13 front
Left Leg: 13 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 2 | CT · RT · LT · LA | 4 | 100 rds · 2 t |
| Enr | RA | 1 |
Systems & Manufacturers
FRB-2E
Firebee
PV18
TP: BMSZ: 1TMM: 0MV: 10"j
ROLE: Brawler
Damage
S (+0)
1
M (+2)
1
L (+4)
0
OV: 1Heat scale123S

Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 34Skill 1 30Skill 2 26Skill 3 22Skill 4 18Skill 5 16Skill 6 14Skill 7 12Skill 8 10
Availability by era
2 eras · 1 faction
Firebee variants (5)
WAM-A Role — Tech base Primitive Rules — Alpha Strike abilities — Introduced 2472 Battle value — Point value —FRB-1E (WAM-B) Role Brawler Tech base Primitive Rules Advanced Alpha Strike abilities IF0* Introduced 2483 Battle value 514 Point value 15
FRB-2E current variant Role Brawler Tech base Inner Sphere Rules Introductory Alpha Strike abilities — Introduced 2524 Battle value 808 Point value 18
FRB-3E Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, ECM, IF0*, STL Introduced 3071 Battle value 1,067 Point value 29WI-WAM MilitiaMech Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities AFC, ES, IF1, FC Introduced 3133 Battle value 456 Point value 15