Falcon Hover Tank
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Striker
- Intro
- 3023 Late Succession War (Renaissance)
- Rules
- Introductory
- Cost
- 1.33M C-bills
- Move
- Armor
- 88 pts
Medium LaserSRM 6 ×2
Battle Value
676by skill
Point Value
26
Falcon Hover Tank
PV26
TP: CVSZ: 2TMM: 0MV: 18"h
ROLE: Striker
Damage
S (+0)
2
M (+2)
2
L (+4)
0
Heat not tracked

Special , EE, , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 46Skill 1 41Skill 2 36Skill 3 31Skill 4 26Skill 5 23Skill 6 20Skill 7 17Skill 8 14
Availability by era
8 eras · 33 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,562 |
| G1 | 2 | 1,366 |
| G2 | 3 | 1,136 |
| G3 | 4 | 892 |
| G4 | 5 | 676 |
| G5 | 6 | 581 |
| G6 | 7 | 521 |
| G7 | 8 | 460 |
| G8 | 8 | 433 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Falcon Hover Tank is a 50-ton hover combat vehicle built for the close-in fight as a striker, cruising at 97 km/h and topping out near 151, fast for its weight. Its turret carries a pair of SRM 6 launchers alongside a Medium Laser, giving it a heavy short-range punch concentrated in one mount. The crew rides behind standard armor, with an ICE engine driving the hover skirts. Quikscell Company builds the type at Richvale.
Armor & loadout
FALCON HOVER TANK
EnergyMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 6 | T ×2 | 2 | 1 t ammo in B |
| Enr | T | 1 |