DI Schmitt Tank (Targeting Computer)
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 80t
- Role
- Juggernaut
- Intro
- 3115 Late Republic
- Rules
- Standard
- Move
- Armor
- 152 pts
Medium Laser ×4Flamer (Vehicle) ×2Machine Gun ×2Rotary AC/5 ×2LRM 15
Battle Value
1,625by skill
Point Value
38
(Targeting Computer)
DI Schmitt Tank
PV38
TP: CVSZ: 4TMM: 0MV: 6"w
ROLE: Juggernaut
Damage
S (+0)
7
M (+2)
7
L (+4)
1
Heat not tracked

Special , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 70Skill 1 62Skill 2 54Skill 3 46Skill 4 38Skill 5 34Skill 6 30Skill 7 26Skill 8 22
Availability by era
3 eras · 7 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,754 |
| G1 | 2 | 3,283 |
| G2 | 3 | 2,730 |
| G3 | 4 | 2,145 |
| G4 | 5 | 1,625 |
| G5 | 6 | 1,398 |
| G6 | 7 | 1,251 |
| G7 | 8 | 1,105 |
| G8 | 8 | 1,040 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The DI Schmitt Tank (Targeting Computer) is an 80-ton wheeled combat vehicle fielded in the juggernaut role. Two flamers face front on the hull, and the turret carries two Rotary AC/5s, an LRM 15, four medium lasers, and two machine guns. A targeting computer sits in the hull, and the crew works with anti-aircraft fire control. Cruising speed is 32 km/h with a top speed of 54, slow for an assault-class hull, and the vehicle rides behind ferro-fibrous armor. Defiance Industries builds it at Hesperus II.
Armor & loadout
DI SCHMITT TANK (TARGETING COMPUTER)
EnergyBallisticMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | F ×2 | 2 | 1 t ammo in B |
| Bal | T ×2 | 2 | 4 t ammo in B |
| Msl | T | 1 | 2 t ammo in B |
| Enr | T ×4 | 4 | |
| Bal | T ×2 | 2 | 0.5 t ammo in B |
| electronicsTargeting ComputerIS | B |
Systems & manufacturers
DI Schmitt Tank variants (2)
(Targeting Computer) current variant Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities IF1, SRCH, TUR(7/7/1, IF1) Introduced 3115 Battle value 1,625 Point value 38
DI Schmitt Tank Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities IF1, SRCH, TUR(6/6/1, IF1) Introduced 3115 Battle value 1,457 Point value 36