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DI Schmitt Tank (Targeting Computer)

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Tech
Inner Sphere
Mass
80t
Intro
3115 Late Republic
Rules
Standard
Move
Armor
152 pts

Medium Laser ×4Flamer (Vehicle) ×2Machine Gun ×2Rotary AC/5 ×2LRM 15

SkillPVSkill 0 70Skill 1 62Skill 2 54Skill 3 46Skill 4 38Skill 5 34Skill 6 30Skill 7 26Skill 8 22

Availability by era

3 eras · 7 factions

GunPilotAdj BV
G013,754
G123,283
G232,730
G342,145
G451,625
G561,398
G671,251
G781,105
G881,040

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The DI Schmitt Tank (Targeting Computer) is an 80-ton wheeled combat vehicle fielded in the juggernaut role. Two flamers face front on the hull, and the turret carries two Rotary AC/5s, an LRM 15, four medium lasers, and two machine guns. A targeting computer sits in the hull, and the crew works with anti-aircraft fire control. Cruising speed is 32 km/h with a top speed of 54, slow for an assault-class hull, and the vehicle rides behind ferro-fibrous armor. Defiance Industries builds it at Hesperus II.

Armor & loadout

DI SCHMITT TANK (TARGETING COMPUTER)
EnergyBallisticMissile
Weapon / EquipmentLocQtyAmmo
EnrF ×221 t ammo in B
BalT ×224 t ammo in B
MslT12 t ammo in B
EnrT ×44
BalT ×220.5 t ammo in B
electronicsTargeting ComputerISB

DI Schmitt Tank variants (2)

(Targeting Computer) current variant Introduced 3115 Battle value 1,625 Point value 38
DI Schmitt Tank Introduced 3115 Battle value 1,457 Point value 36
All 2 DI Schmitt Tank variants