Demolisher II Heavy Tank (MML)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 100t
- Role
- Missile Boat
- Intro
- 3076 Jihad
- Rules
- Standard
- Cost
- 8.03M C-bills
- Move
- Armor
- 259 pts

Machine Gun ×2MML 9 ×4
TR:3085 · Record Sheets: RS:3085u-ONN
Compare this unitBattle Value
1,397by skill
Point Value
47
Recognition Notes
The Demolisher II Heavy Tank (MML) is a 100-ton tracked combat vehicle refit as a missile boat, cruising at 32 km/h with a top speed near 54. Where the base model's turret carries an Ultra AC/20 and an LB 20-X AC, this variant replaces both with four MML 9 launchers in the turret, fed by an Artemis IV FCS also in the turret. The two Machine Guns in the front carry over unchanged, and the hull keeps its CASE while adding a Guardian ECM suite. Defiance Industries builds it at Hesperus II, with field refit kits produced at various other sites.
Armor & Loadout
DEMOLISHER II HEAVY TANK (MML)
BallisticMissile
Front: 60 front
Right: 50 front
Left: 50 front
Turret: 59 front
Rear: 40 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | F ×2 | 2 | 1 t ammo in B |
| Msl | T ×4 | 4 | 7 t ammo in B |
| electronicsArtemis IV FCSIS | T | ||
| electronicsGuardian ECM SuiteIS | B |
CASE: Body
Systems & Manufacturers
(MML)
Demolisher II Heavy Tank
PV47
TP: CVSZ: 4TMM: 0MV: 6"t
ROLE: Missile Boat
Damage
S (+0)
6
M (+2)
5
L (+4)
3
Heat not tracked

Special , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 83Skill 1 74Skill 2 65Skill 3 56Skill 4 47Skill 5 42Skill 6 37Skill 7 32Skill 8 27
Availability by era
5 eras · 8 factions
Demolisher II Heavy Tank variants (4)
Demolisher II Heavy Tank Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, FLK1/1/-, SRCH, TUR(5/5/-, FLK1/1/-) Introduced 3059 Battle value 1,619 Point value 39(Thunderbolt) Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities CASE, IF4, SRCH, TUR(5/7/4, IF4) Introduced 3074 Battle value 2,336 Point value 57
(MML) current variant Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, ECM, IF2, SRCH, TUR(6/5/3, IF2) Introduced 3076 Battle value 1,397 Point value 47
II-X Role Sniper Tech base Mixed Rules Experimental Alpha Strike abilities CASE, SRCH, TUR(3/3/3) Introduced 3077 Battle value 1,927 Point value 43