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Demolisher II Heavy Tank (MML)

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Tech
Inner Sphere
Mass
100t
Intro
3076 Jihad
Rules
Standard
Cost
8.03M C-bills
Move
Armor
259 pts

Machine Gun ×2MML 9 ×4

Demolisher II Heavy Tank (MML) line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 83Skill 1 74Skill 2 65Skill 3 56Skill 4 47Skill 5 42Skill 6 37Skill 7 32Skill 8 27

Availability by era

5 eras · 8 factions

GunPilotAdj BV
G013,227
G122,822
G232,347
G341,844
G451,397
G561,201
G671,076
G78950
G88894

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Demolisher II Heavy Tank (MML) is a 100-ton tracked combat vehicle refit as a missile boat, cruising at 32 km/h with a top speed near 54. Where the base model's turret carries an Ultra AC/20 and an LB 20-X AC, this variant replaces both with four MML 9 launchers in the turret, fed by an Artemis IV FCS also in the turret. The two Machine Guns in the front carry over unchanged, and the hull keeps its CASE while adding a Guardian ECM suite. Defiance Industries builds it at Hesperus II, with field refit kits produced at various other sites.

Armor & loadout

DEMOLISHER II HEAVY TANK (MML)
BallisticMissile
Weapon / EquipmentLocQtyAmmo
BalF ×221 t ammo in B
MslT ×447 t ammo in B
electronicsArtemis IV FCSIST
electronicsGuardian ECM SuiteISB

CASE: Body