Darter Scout Car (ECM)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 13t
- Role
- Scout
- Intro
- 3054 Clan Invasion
- Rules
- Standard
- Cost
- 285.7K C-bills
- Move
- Armor
- 32 pts

Machine Gun
TR:3075 · Record Sheets: RS:3075u-AW
Compare this unitBattle Value
193by skill
Point Value
9
Recognition Notes
The Darter Scout Car (ECM) is a 13-ton wheeled combat vehicle built for the scout role, cruising at 76 km/h with a top speed near 119. It keeps the Machine Gun in the front from the base Darter Scout Car, but adds a Guardian ECM suite in the hull that the original design never carried. Both variants run standard armor over the ICE-powered chassis. General Motors Annex builds the type at Kathil.
Armor & Loadout
DARTER SCOUT CAR (ECM)
Ballistic
Front: 10 front
Right: 7 front
Left: 7 front
Rear: 8 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | F | 1 | 1 t ammo in B |
| electronicsGuardian ECM SuiteIS | B |
Systems & Manufacturers
(ECM)
Darter Scout Car
PV9
TP: CVSZ: 1TMM: 0MV: 14"w
ROLE: Scout
Damage
S (+0)
0*
M (+2)
0
L (+4)
0
Heat not tracked

Special , , EE,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 17Skill 1 15Skill 2 13Skill 3 11Skill 4 9Skill 5 8Skill 6 7Skill 7 6Skill 8 5
Availability by era
7 eras · 4 factions
Darter Scout Car variants (7)
Darter Scout Car Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities CT3, EE, SRCH Introduced 2822 Battle value 125 Point value 7(SRM) Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities CT2, EE, SRCH Introduced 2835 Battle value 192 Point value 11(SRM2) Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities CT1, EE, SRCH Introduced 2835 Battle value 167 Point value 9(BAP) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities CT2, EE, PRB, RCN, SRCH Introduced 3053 Battle value 136 Point value 10
(ECM) current variant Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities CT2, ECM, EE, SRCH Introduced 3054 Battle value 193 Point value 9
(C3) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CT2, EE, MHQ1, SRCH Introduced 3057 Battle value 125 Point value 9"ABC's Folly" Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 3070 Battle value — Point value —