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Cougar-X 2

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Tech
Mixed
Mass
35t
Intro
3089 Early Republic
Rules
Standard
Cost
6.31M C-bills
Move
Armor
105 pts

ER Medium Pulse LaserStreak LRM 15

SkillPVSkill 0 61Skill 1 54Skill 2 47Skill 3 40Skill 4 33Skill 5 30Skill 6 27Skill 7 24Skill 8 21

Availability by era

3 eras · 1 faction

GunPilotAdj BV
G013,084
G122,697
G232,243
G341,762
G451,335
G561,148
G671,028
G78908
G88854

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Cougar-X 2 is a 35-ton striker, a 3089 rework of the 3086 Cougar-X, cruising at 54 km/h and topping out near 86. In place of the paired ER medium lasers and twin Streak LRM 10 racks, it consolidates its firepower into a Streak LRM 15 in the left arm and an ER medium pulse laser in the right arm. Its jump range extends from 210 to 240 metres, while the 175 Clan XL fusion engine, Inner Sphere composite structure, and Clan ferro-fibrous armor carry over from the original. Olivetti Weaponry builds it at Sudeten.

Armor & loadout

Mech rightFrontMech left
COUGAR-X 2
EnergyMissile
Weapon / EquipmentLocQtyAmmo
EnrRA1
MslLA12 t ammo

Cougar-X variants (3)

All 3 Cougar-X variants