Centipede Scout Car (SRM)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 20t
- Role
- Scout
- Intro
- 3062 FedCom Civil War
- Rules
- Introductory
- Cost
- 310.8K C-bills
- Move
- Armor
- 64 pts

SRM 2 ×6
Technical Readout: TR:3058U · Record Sheets: RS:3058Uu-I
Compare this unitBattle Value
431by skill
Point Value
15
Recognition Notes
The Centipede Scout Car (SRM) is a 20-ton hover combat vehicle built for scout duties in the close-in fight. Six SRM 2 launchers all face front, giving the crew a concentrated short-range volley rather than any long-reach weapon. It cruises at 86 km/h and can push to 130 km/h, fast for its weight, and carries standard armor over its hull. Gienah Combat Vehicles builds the type at Gienah.
Armor & Loadout
CENTIPEDE SCOUT CAR (SRM)
Missile
Front: 16 front
Right: 16 front
Left: 16 front
Rear: 16 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 2 | F ×6 | 6 | 1 t ammo in B |
Systems & Manufacturers
(SRM)
Centipede Scout Car
PV15
TP: CVSZ: 1TMM: 0MV: 16"h
ROLE: Scout
Damage
S (+0)
1
M (+2)
1
L (+4)
0
Heat not tracked

Special EE,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 27Skill 1 24Skill 2 21Skill 3 18Skill 4 15Skill 5 13Skill 6 11Skill 7 9Skill 8 7
Availability by era
6 eras · 7 factions
Centipede Scout Car variants (6)
(Wheeled Fusion) Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 2825 Battle value — Point value —(Wheeled ICE) Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 2854 Battle value — Point value —Centipede Scout Car Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, PRB, RCN, REAR0*/-/-, SRCH Introduced 3054 Battle value 271 Point value 18
(SRM) current variant Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH Introduced 3062 Battle value 431 Point value 15
(TAG) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, EE, PRB, RCN, REAR0*/-/-, SRCH, TAG Introduced 3067 Battle value 327 Point value 18Commando Role Scout Tech base Inner Sphere Rules Experimental Alpha Strike abilities ARS, ECM, FC, RFA, SRCH, TUR(0*/0*/-) Introduced 3074 Battle value 455 Point value 15