Celerity CLR-05-X
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- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 15t
- Role
- Scout
- Intro
- 3137 Dark Age
- Rules
- Advanced
- Cost
- 10.37M C-bills
- Move
- Armor
- 28 pts
Spikes ×2
Battle Value
225by skill
Point Value
14

CLR-05-X
Celerity
PV14
TP: BMSZ: 1TMM: 0MV: 48"
ROLE: Scout
Damage
S (+0)
0
M (+2)
0
L (+4)
0
OV: 0Heat scale123S

Special , , IRA,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 26Skill 1 23Skill 2 20Skill 3 17Skill 4 14Skill 5 13Skill 6 12Skill 7 11Skill 8 10
Availability by era
1 era · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 520 |
| G1 | 2 | 455 |
| G2 | 3 | 378 |
| G3 | 4 | 297 |
| G4 | 5 | 225 |
| G5 | 6 | 194 |
| G6 | 7 | 173 |
| G7 | 8 | 153 |
| G8 | 8 | 144 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Celerity CLR-05-X is a 15-ton scout that carries no weapons at all, relying entirely on speed. Its 240 XXL fusion engine and composite internal structure give it a cruising speed of 173 km/h and a top speed of 259 km/h, and with MASC and a supercharger both engaged it can sprint as fast as 432 km/h. MASC and armor spikes sit in the left torso, while the right torso houses a drone operating system, a supercharger, and a second set of armor spikes. Impact-resistant armor plates the frame, and RAF Manufacturing Center Providence builds it at its Terra facility.
Armor & loadout
CELERITY CLR-05-X
Physical
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Phy | LT · RT | 2 | |
| mobilityMASCIS | LT | ||
| electronicsDrone Operating SystemIS | RT | ||
| mobilitySupercharger | RT |
Systems & manufacturers
Celerity variants (10)
CLR-02-X-D Role Scout Tech base Inner Sphere Rules Experimental Alpha Strike abilities C3I, DRO, ENE, MHQ2 Introduced 3052 Battle value 157 Point value 15
CLR-05-X current variant Role Scout Tech base Inner Sphere Rules Advanced Alpha Strike abilities DRO, ENE, IRA, MEL Introduced 3137 Battle value 225 Point value 14
CLR-03-O Role Scout Tech base Inner Sphere Rules Advanced Alpha Strike abilities C3S, DRO, ENE, MHQ1, OMNI, TAG Introduced 3138 Battle value 187 Point value 15CLR-03-OA Role Scout Tech base Mixed Rules Advanced Alpha Strike abilities DRO, ENE, OMNI Introduced 3138 Battle value 275 Point value 16CLR-03-OB Role Scout Tech base Inner Sphere Rules Advanced Alpha Strike abilities AECM, DRO, ENE, OMNI Introduced 3138 Battle value 339 Point value 16CLR-03-OC Role Scout Tech base Inner Sphere Rules Advanced Alpha Strike abilities DRO, ENE, OMNI, PRB, RCN, RSD1 Introduced 3138 Battle value 202 Point value 16CLR-03-OD Role Scout Tech base Inner Sphere Rules Advanced Alpha Strike abilities DRO, ENE, OMNI Introduced 3138 Battle value 304 Point value 16CLR-03-OE Role Scout Tech base Mixed Rules Advanced Alpha Strike abilities DRO, OMNI Introduced 3138 Battle value 919 Point value 27CLR-03-OMM "Rajah" Role Scout Tech base Mixed Rules Advanced Alpha Strike abilities DRO, ENE, MEL Introduced 3142 Battle value 278 Point value 14CLR-04-R Role Scout Tech base Inner Sphere Rules Advanced Alpha Strike abilities DRO, TSEMP-O1 Introduced 3143 Battle value 384 Point value 11