Catapult II CPLT-L7L
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- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 70t
- Role
- Skirmisher
- Intro
- 3136 Dark Age
- Rules
- Advanced
- Cost
- 14.49M C-bills
- Move
- Armor
- 185 pts
Plasma Rifle ×2MML 9 ×2
Battle Value
1,656by skill
Point Value
34
CPLT-L7L
Catapult II
PV34
TP: BMSZ: 3TMM: 0MV: 8"j
ROLE: Skirmisher
Damage
S (+0)
3
M (+2)
3
L (+4)
1
OV: 1Heat scale123S

Special FR, ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 62Skill 1 55Skill 2 48Skill 3 41Skill 4 34Skill 5 31Skill 6 28Skill 7 25Skill 8 22
Availability by era
2 eras · 2 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,825 |
| G1 | 2 | 3,345 |
| G2 | 3 | 2,782 |
| G3 | 4 | 2,186 |
| G4 | 5 | 1,656 |
| G5 | 6 | 1,424 |
| G6 | 7 | 1,275 |
| G7 | 8 | 1,126 |
| G8 | 8 | 1,060 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The CPLT-L7L is a 70-ton heavy that fights at stand-off range, an alternate configuration of the Catapult II built on the same 280 XL fusion engine and cruising at 43 km/h with a top speed near 65. Where the CPLT-L7 mounts an LRM 20 in each arm, this configuration carries an MML 9 in the left arm and another in the right, and in place of the base configuration's twin TSEMP Cannons it fields a Plasma Rifle in each torso. Heat-dissipating armor covers the frame in place of the base configuration's standard plating. Hollis Incorporated builds it at Corey.
Armor & loadout
Mech rightFrontMech left
CATAPULT II CPLT-L7L
EnergyMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| EnrPlasma Rifle | RT · LT | 2 | 20 rds · 2 t |
| Msl | RA · LA | 2 | 4 t ammo in RT, LT |
Systems & manufacturers
Catapult II variants (2)
CPLT-L7 Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities IF2, LRM1/1/2, TSEMP2 Introduced 3135 Battle value 2,574 Point value 42
CPLT-L7L current variant Role Skirmisher Tech base Inner Sphere Rules Advanced Alpha Strike abilities FR, HT1/1/-, IF1 Introduced 3136 Battle value 1,656 Point value 34