Buccaneer BCN-5W
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 55t
- Role
- Scout
- Intro
- 3069 Jihad
- Rules
- Standard
- Cost
- 12.64M C-bills
- Move
- Armor
- 169 pts
Plasma RifleHeavy Machine Gun ×3Heavy Machine Gun ArrayHatchet
BattleCorps · Record Sheets: RS:3060u
Compare this unitBattle Value
1,393by skill
Point Value
37
Recognition Notes
The Buccaneer BCN-5W is a 55-ton scout built for close-in work, cruising at 54 km/h and topping out near 86 km/h with a 210-metre jump capability. A Plasma Rifle sits in the right arm, backed by a Heavy Machine Gun and a Heavy Machine Gun Array both in the right torso, while a Hatchet in the left arm gives it a melee option. The design runs on a 275 XL fusion engine and wears light ferro-fibrous armor plating. Gibson Federated BattleMechs, a division of Free Worlds Defense Industries, builds the type at its Gibson works.
Armor & Loadout
BUCCANEER BCN-5W
EnergyBallisticPhysical
Head: 9 front
Center Torso: 24 front, 8 rear
Right Torso: 18 front, 6 rear
Left Torso: 18 front, 6 rear
Right Arm: 17 front
Left Arm: 17 front
Right Leg: 23 front
Left Leg: 23 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | RT ×3 | 3 | 50 rds · 0.5 t |
| BalHeavy Machine Gun Array | RT | 1 | |
| EnrPlasma Rifle | RA | 1 | 20 rds · 2 t |
| PhyHatchet | LA | 1 | |
| electronicsC3i ComputerIS | LT |
Systems & Manufacturers
BCN-5W
Buccaneer
PV37
TP: BMSZ: 2TMM: 0MV: 10"/14"j
ROLE: Scout
Damage
S (+0)
2
M (+2)
1
L (+4)
0
OV: 0Heat scale123S

Special , , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 65Skill 1 58Skill 2 51Skill 3 44Skill 4 37Skill 5 33Skill 6 29Skill 7 25Skill 8 21
Availability by era
1 era · 1 faction
Buccaneer variants (7)
Buccaneer Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 2708 Battle value — Point value —(Armor) Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 2792 Battle value — Point value —BCN-3R Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities MEL Introduced 3055 Battle value 1,434 Point value 36
BCN-5W current variant Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, JMPS1, MEL, MHQ2 Introduced 3069 Battle value 1,393 Point value 37
BCN-6W Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, IF1, JMPS1, MEL, MHQ2 Introduced 3073 Battle value 1,121 Point value 43BCN-6PX "Pan" Role Skirmisher Tech base Inner Sphere Rules Advanced Alpha Strike abilities ENE, JMPS2, MEL, REL Introduced 3140 Battle value 1,490 Point value 41(Rezak) Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced — Battle value — Point value —