Bloodhound B3-HND
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 45t
- Role
- Striker
- Intro
- 3081 Early Republic
- Rules
- Advanced
- Cost
- 8.86M C-bills
- Move
- Armor
- 144 pts
ER Flamer ×4Medium Pulse Laser ×2Fluid GunAnti-BattleArmor Pods (B-Pods)
TR:3067 · Record Sheets: RS:3067u
Compare this unit
Availability by era
4 eras · 12 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,322 |
| G1 | 2 | 2,030 |
| G2 | 3 | 1,688 |
| G3 | 4 | 1,327 |
| G4 | 5 | 1,005 |
| G5 | 6 | 864 |
| G6 | 7 | 774 |
| G7 | 8 | 683 |
| G8 | 8 | 643 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The B3-HND is a 45-ton striker that fights close in, cruising at 76 km/h and topping out near 119. Where the B1-HND carried a pair of ER medium lasers, an ER small laser, a head-mounted ER medium laser, and a Streak SRM 6 in the right torso, this configuration fields a Medium Pulse Laser and twin ER Flamers in each arm, with a Fluid Gun added to the right arm. Anti-BattleArmor Pods sit in the center torso, a feature the original lacked, and the CASE protecting the right torso is gone. The Beagle active probe moves from the center torso to the left torso, and the heat-sink count falls from 14 double to 11 double. Earthwerks-FWL, Inc. builds it at Keystone.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| SupAnti-BattleArmor Pods (B-Pods) | CT | 1 | |
| Enr | RA · LA | 2 | |
| Enr | RA ×2 · LA ×2 | 4 | |
| Bal | RA | 1 | 2 t ammo in RT |
| electronicsBeagle Active ProbeIS | LT |