Blood Kite 2
- Type
- BattleMech
- Tech
- Clan
- Mass
- 85t
- Role
- Sniper
- Intro
- 3066 FedCom Civil War
- Rules
- Standard
- Cost
- 10.03M C-bills
- Move
- Armor
- 240 pts
ER PPC ×3LRM 15 ×2
TR:3067 · Record Sheets: RS:3067u
Compare this unitRecognition Notes
The Blood Kite 2 is an 85-ton assault that fights at long range, cruising at 32 km/h and topping out at 54, with a jump capability of 90 metres. Where the 2907 original carries three ER Large Lasers, three LRM 15 racks, and three SRM 4 launchers spread across its arms, torso, and head, this 3066 rebuild strips the loadout down to an ER PPC in the left arm and another in the left torso, paired with an LRM 15 in the right arm and an LRM 15 in the right torso; the SRM 4 launchers and the center torso and head lasers are absent. Heat-sink count rises from 21 to 22 double. The frame keeps its rugged, field-serviceable construction, and York BattleMech Y3 Facility builds it at York.
Armor & Loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | RT · RA | 2 | 32 rds · 4 t |
| Enr | LT ×2 · LA | 3 | |
| electronicsLight Active ProbeClan | HD | ||
| electronicsArtemis IV FCSClan | RT · RA |
Systems & Manufacturers

Availability by era
2 eras · 4 factions