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Beowulf BEO-X-7A

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Tech
Inner Sphere
Mass
45t
Intro
3068 Jihad
Rules
Experimental
Cost
14.78M C-bills
Move
Armor
152 pts

ER Medium Laser ×4TAG

SkillPVSkill 0 79Skill 1 70Skill 2 61Skill 3 52Skill 4 43Skill 5 39Skill 6 35Skill 7 31Skill 8 27

Availability by era

1 era · 1 faction

GunPilotAdj BV
G013,403
G122,975
G232,475
G341,944
G451,473
G561,267
G671,134
G781,002
G88943

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The BEO-X-7a is a 45-ton skirmisher that fights at medium range, cruising at 65 km/h and topping out near 97, with a MASC-boosted sprint of 130 km/h under that system's engagement. Where the 3059-era BEO-12 carries a single Large Pulse Laser in the right arm, this 3068 refit strips that weapon out in favor of two more ER Medium Lasers, bringing the total to four across both arms, and moves the TAG from the head into the right arm alongside the MASC unit. A Bloodhound active probe sits in the left arm in place of the Beagle active probe the BEO-12 carries in its center torso, and an Angel ECM suite fills the head. Composite internal structure and stealth armor replace the base model's standard structure and ferro-fibrous plating, the heat-sink count falls from 12 double to 10 double, and jump range extends from 180 to 210 metres. Comstar performs the refit at various sites rather than at Odin Manufacturing's Orestes line.

Armor & loadout

Mech rightFrontMech left
BEOWULF BEO-X-7A
EnergySupport
Weapon / EquipmentLocQtyAmmo
EnrRA ×2 · LA ×24
SupTAGRA1
electronicsAngel ECM SuiteISHD
mobilityMASCISRA
electronicsBloodhound Active ProbeISLA