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Beowulf BEO-12

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Tech
Inner Sphere
Mass
45t
Intro
3059 Clan Invasion
Rules
Standard
Cost
9.18M C-bills
Move
Armor
152 pts

ER Medium Laser ×2Large Pulse LaserTAG

Technical Readout: TR:J · Record Sheets: RS:J

Compare this unit
SkillPVSkill 0 70Skill 1 62Skill 2 54Skill 3 46Skill 4 38Skill 5 34Skill 6 30Skill 7 26Skill 8 22

Availability by era

6 eras · 6 factions

GunPilotAdj BV
G013,047
G122,664
G232,216
G341,741
G451,319
G561,134
G671,016
G78897
G88844

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Beowulf BEO-12 is a 45-ton skirmisher built on a 270 XL fusion engine, cruising at 65 km/h and reaching 97 km/h under normal power, with a MASC system in the right torso pushing it to a sprint speed of 130 km/h when engaged. A jump of 180 metres backs its ground speed. Its arms carry a pair of ER Medium Lasers on the left and a Large Pulse Laser on the right, with a TAG unit in the head and a Beagle active probe in the center torso. Ferro-fibrous armor covers the frame, and the type is recognized as a command 'Mech. Odin Manufacturing builds it at Orestes.

Armor & loadout

Mech rightFrontMech left
BEOWULF BEO-12
EnergySupport
Weapon / EquipmentLocQtyAmmo
SupTAGHD1
EnrRA1
EnrLA ×22
electronicsBeagle Active ProbeISCT
mobilityMASCISRT