Skip to content

BattleAxe BKX-7NC

Loading Create variant…
Tech
Inner Sphere
Mass
70t
Intro
2480 Age of War
Rules
Introductory
Cost
6.11M C-bills
Move
Armor
144 pts

PPC ×2LRM 5 ×4SRM 6

Technical Readout: TR:SW · Record Sheets: RS:SW

Compare this unit
SkillPVSkill 0 55Skill 1 49Skill 2 43Skill 3 37Skill 4 31Skill 5 28Skill 6 25Skill 7 22Skill 8 19

Availability by era

3 eras · 1 faction

GunPilotAdj BV
G012,892
G122,529
G232,103
G341,653
G451,252
G561,077
G67964
G78851
G88801

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The BKX-7NC rebuilds the BattleAxe as a 70-ton missile boat, where the 2459 BKX-1X fought as a close-in juggernaut. In place of the twin Large Lasers this field refit carries a PPC in each arm, and the single LRM 5 in the left torso becomes a pair of LRM 5 racks; the right torso keeps its SRM 6 but gains a second LRM 5 alongside it. The machine guns in the center torso and head are gone entirely. A larger 280 fusion engine lifts cruising speed from 32 to 43 km/h and top speed from 54 to 65 km/h, and standard armor replaces the BKX-1X's primitive plating, though heat sinks drop from 18 to 15 single. The type is known as a maintenance-intensive design, and it is produced through field refit at various sites rather than a dedicated factory line.

Armor & loadout

Mech rightFrontMech left
BATTLEAXE BKX-7NC
EnergyMissile
Weapon / EquipmentLocQtyAmmo
MslSRM 6RT115 rds · 1 t
MslRT ×2 · LT ×2424 rds · 1 t
EnrRA · LA2