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Atlas II AS7-D-H (Kerensky)

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Tech
Clan
Mass
100t
Rules
Standard
Cost
12.95M C-bills
Move
Armor
307 pts

ER Large Laser ×2Medium Pulse Laser ×2LB 10-X ACSRM 6 ×2LRM 20

SkillPVSkill 0 119Skill 1 106Skill 2 93Skill 3 80Skill 4 67Skill 5 60Skill 6 53Skill 7 46Skill 8 39

Availability by era

1 era · 1 faction

GunPilotAdj BV
G016,415
G125,610
G234,665
G343,666
G452,777
G562,388
G672,138
G781,888
G881,777

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Atlas II AS7-D-H (Kerensky) is a 100-ton juggernaut, a 2833 Clan-technology rebuild of the 2765 Inner Sphere original, cruising at 32 km/h and topping out near 54 — slow for its weight. Where the original mounts a single SRM 6 in the left torso, this version pairs it with a second SRM 6 in the same location, and Artemis IV fire-control systems in both the left and right torso sharpen its missile fire. An active probe and an ECM suite sit in the center torso, equipment the original lacks, and CASE in both torsos is dropped in favor of this added gear. The twin ER Large Lasers and LB 10-X AC in the arms, the paired Medium Pulse Lasers in the left torso, and the LRM 20 in the right torso carry over from the AS7-D-H, and the heat-sink count rises from 14 to 19 double. It remains a command 'Mech, with reinforced battle fists on both arms and enhanced communications gear.

Armor & loadout

Mech rightFrontMech left
ATLAS II AS7-D-H (KERENSKY)
EnergyBallisticMissile
Weapon / EquipmentLocQtyAmmo
MslRT112 rds · 2 t
MslSRM 6LT ×2215 rds · 1 t
EnrLT ×22
BalLB 10-X ACRA120 rds · 2 t in RT
EnrLA ×22
electronicsActive ProbeClanCT
electronicsECM SuiteClanCT
electronicsArtemis IV FCSClanRT · LT