Ajax Assault Tank Prime
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 90t
- Role
- Juggernaut
- Intro
- 3065 FedCom Civil War
- Rules
- Standard
- Cost
- 19.2M C-bills
- Move
- Armor
- 304 pts

Medium Pulse Laser ×2Gauss RifleUltra AC/10Streak SRM 4C3 Slave Unit
TR:3067 · Record Sheets: RS:3067u
Compare this unitBattle Value
1,789by skill
Point Value
50
Recognition Notes
The Ajax Assault Tank Prime is a 90-ton tracked combat vehicle built as a juggernaut. Its turret carries an Ultra AC/10, a Gauss Rifle, two Medium Pulse Lasers, and a Streak SRM 4, concentrating the entire arsenal in one mount. The hull carries a C3 Slave Unit and CASE, and the crew rides behind standard armor with an XL engine driving the tracks at a cruising 32 km/h and a top speed near 54. General Motors Annex builds the type at Kathil.
Armor & Loadout
EnergyBallisticMissileSupport
Front: 76 front
Right: 60 front
Left: 60 front
Turret: 68 front
Rear: 40 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Balpod | T | 1 | 3 t ammo in B |
| Balpod | T | 1 | 2 t ammo in B |
| Enrpod | T ×2 | 2 | |
| MslStreak SRM 4pod | T | 1 | 1 t ammo in B |
| Suppod | B | 1 |
CASE: Body
Systems & Manufacturers
Prime
Ajax Assault Tank
PV50
TP: CVSZ: 4TMM: 0MV: 6"t
ROLE: Juggernaut
Damage
S (+0)
5
M (+2)
6
L (+4)
3
Heat not tracked

Special , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 90Skill 1 80Skill 2 70Skill 3 60Skill 4 50Skill 5 45Skill 6 40Skill 7 35Skill 8 30
Availability by era
6 eras · 4 factions
Ajax Assault Tank variants (6)
A Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, ECM, MHQ1, OMNI, SRCH, TUR(7/7/-) Introduced 3065 Battle value 2,042 Point value 53B Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities C3M, CASE, IF4, MHQ5, OMNI, SRCH, TAG, TUR(3/5/5, IF4) Introduced 3065 Battle value 1,706 Point value 56
Prime current variant Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, MHQ1, OMNI, SRCH, TUR(5/6/3) Introduced 3065 Battle value 1,789 Point value 50
C Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, ECM, OMNI, SRCH, TUR(2/2/2) Introduced 3068 Battle value 1,883 Point value 51D Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTAIS-1, CASE, CT8, DCC6, ECM, IT4, OMNI, REAR0*/0*/-, SRCH, TUR(1/1/-, ARTAIS-1) Introduced 3075 Battle value 1,507 Point value 46(Sealed) Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities C3S, CASE, ECM, IF1, MHQ1, SEAL, SRCH, TOR1/1/-, TUR(4/3/2, IF1, TOR1/1/-) Introduced 3078 Battle value 1,551 Point value 47