Ajax Assault Tank C
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 90t
- Role
- Juggernaut
- Intro
- 3068 Jihad
- Rules
- Standard
- Cost
- 19.55M C-bills
- Move
- Armor
- 304 pts
PPCStreak SRM 6 ×4MRM 40
Battle Value
1,883by skill
Point Value
51

View on Sarna
TR:3067 · Record Sheets: RS:3067u
Compare this unitC
Ajax Assault Tank
PV51
TP: CVSZ: 4TMM: 0MV: 6"t
ROLE: Juggernaut
Damage
S (+0)
7
M (+2)
7
L (+4)
2
Heat not tracked

Special , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 91Skill 1 81Skill 2 71Skill 3 61Skill 4 51Skill 5 46Skill 6 41Skill 7 36Skill 8 31
Availability by era
5 eras · 3 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,350 |
| G1 | 2 | 3,804 |
| G2 | 3 | 3,163 |
| G3 | 4 | 2,486 |
| G4 | 5 | 1,883 |
| G5 | 6 | 1,619 |
| G6 | 7 | 1,450 |
| G7 | 8 | 1,280 |
| G8 | 8 | 1,205 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Armor & loadout
AJAX ASSAULT TANK C
EnergyMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslStreak SRM 6pod | F ×3 | 3 | 2 t ammo in B |
| Mslpod | F | 1 | 2 t ammo in B |
| Enrpod | T | 1 | |
| MslStreak SRM 6pod | T | 1 | |
| electronicsTargeting ComputerpodIS | B | ||
| electronicsGuardian ECM SuitepodIS | B |
CASE: Body
Systems & manufacturers
Ajax Assault Tank variants (6)
A Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, ECM, MHQ1, OMNI, SRCH, TUR(7/7/-) Introduced 3065 Battle value 2,042 Point value 53B Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities C3M, CASE, IF4, MHQ5, OMNI, SRCH, TAG, TUR(3/5/5, IF4) Introduced 3065 Battle value 1,706 Point value 56Prime Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, MHQ1, OMNI, SRCH, TUR(5/6/3) Introduced 3065 Battle value 1,789 Point value 50
C current variant Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, ECM, OMNI, SRCH, TUR(2/2/2) Introduced 3068 Battle value 1,883 Point value 51
D Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTAIS-1, CASE, CT8, DCC6, ECM, IT4, OMNI, REAR0*/0*/-, SRCH, TUR(1/1/-, ARTAIS-1) Introduced 3075 Battle value 1,507 Point value 46(Sealed) Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities C3S, CASE, ECM, IF1, MHQ1, SEAL, SRCH, TOR1/1/-, TUR(4/3/2, IF1, TOR1/1/-) Introduced 3078 Battle value 1,551 Point value 47