AC/2 Carrier (Primitive)
- Type
- Support Vehicle
- Tech
- Inner Sphere
- Mass
- 55t
- Role
- Sniper
- Intro
- Age of War
- Rules
- Standard
- Cost
- 726.8K C-bills
- Move
- Armor
- 78 pts
Autocannon/2 ×4
Battle Value
351by skill
Point Value
8
Recognition Notes
The AC/2 Carrier (Primitive) is a 55-ton tracked support vehicle built for long-range sniping, cruising at 32 km/h and reaching 54 at top speed. Four Autocannon/2 weapons all face front, giving it a concentrated bank of fire along its forward arc. Its BAR 6 armor covers a hull kept deliberately low and hard to target, and the design is built for easy servicing, though it was listed as obsolete by 2580. Joint Equipment Systems builds the type, with production also carried out at Antwerp, Ares, Kalidasa, Layover, Oliver, Pandora, Pompey, Richvale, and Terra.
Armor & Loadout
AC/2 CARRIER (PRIMITIVE)
Ballistic
Front: 22 front
Right: 22 front
Left: 22 front
Rear: 12 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | F ×4 | 4 | 2 t ammo in B |
| otherAdvanced Fire Control | B |
Systems & Manufacturers
(Primitive)
AC/2 Carrier
PV8
TP: SVSZ: 2TMM: 0MV: 6"t
ROLE: Sniper
Damage
S (+0)
1
M (+2)
1
L (+4)
1
Heat not tracked

Special , , EE
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 16Skill 1 14Skill 2 12Skill 3 10Skill 4 8Skill 5 7Skill 6 6Skill 7 5Skill 8 4
Availability by era
No recorded availability.
AC/2 Carrier variants (3)
AC/2 Carrier Role Sniper Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/1, EE, SRCH Introduced 2520 Battle value 403 Point value 12(LB-X) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, FLK0*/1/1, MHQ1, SRCH Introduced 3063 Battle value 536 Point value 15
(Primitive) current variant Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities AFC, BAR, EE Introduced — Battle value 351 Point value 8