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Wolverine II WVR-7H

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Tech
Inner Sphere
Mass
55t
Intro
2770 Star League
Rules
Standard
Cost
5.67M C-bills
Move
Armor
161 pts

Medium Pulse LaserUltra AC/5SRM 6

Technical Readout: His:OK · Record Sheets: RS:OK

Compare this unit
SkillPVSkill 0 62Skill 1 55Skill 2 48Skill 3 41Skill 4 34Skill 5 31Skill 6 28Skill 7 25Skill 8 22

Availability by era

7 eras · 16 factions

GunPilotAdj BV
G013,005
G122,628
G232,186
G341,717
G451,301
G561,119
G671,002
G78885
G88833

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Wolverine II WVR-7H is a 55-ton medium that fights at close-in to mid range, cruising at 54 km/h and topping out at 86, with a jump range of 150 metres. Its Ultra AC/5 sits in the right arm, an SRM 6 in the left torso, and a Medium Pulse Laser in the head; the SRM 6 is linked to an Artemis IV fire-control system, with CASE fitted in both the left and right torsos. Ferro-fibrous armor covers an endo steel frame, and ten double heat sinks handle the powerplant's output. It carries enhanced communications gear and is fielded as a command 'Mech. Gibson Federated BattleMechs, a division of Free Worlds Defense Industries, builds it at its Gibson works, alongside other manufacturers and factories.

Armor & loadout

Mech rightFrontMech left
WOLVERINE II WVR-7H
EnergyBallisticMissile
Weapon / EquipmentLocQtyAmmo
EnrHD1
MslSRM 6LT115 rds · 1 t
BalRA140 rds · 2 t
electronicsArtemis IV FCSISLT

CASE: Right Torso · Left Torso