Whirlwind Scout Hover Tank (AAA)
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 45t
- Role
- Scout
- Intro
- 3064 FedCom Civil War
- Rules
- Standard
- Move
- Armor
- 104 pts
ER Medium Laser ×2LB 2-X AC ×2
Battle Value
811by skill
Point Value
27

Source: RG28
Compare this unit(AAA)
Whirlwind Scout Hover Tank
PV27
TP: cvSZ: 2TMM: 0MV: 18"h
ROLE: Scout
Damage
S (+0)
2
M (+2)
2
L (+4)
0*
Heat not tracked

Special , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 47Skill 1 42Skill 2 37Skill 3 32Skill 4 27Skill 5 24Skill 6 21Skill 7 18Skill 8 15
Availability by era
6 eras · 6 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,873 |
| G1 | 2 | 1,638 |
| G2 | 3 | 1,362 |
| G3 | 4 | 1,071 |
| G4 | 5 | 811 |
| G5 | 6 | 697 |
| G6 | 7 | 624 |
| G7 | 8 | 551 |
| G8 | 8 | 519 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Whirlwind Scout Hover Tank (AAA) is a 45-ton hover combat vehicle built for scouting. It swaps the base model's paired Autocannon/2 for a pair of LB 2-X AC in the turret, and its two Medium Lasers for two ER Medium Lasers, all four weapons still mounted in the turret. The hull adds CASE, absent on the base model. Cruising speed rises from 86 to 97 km/h and top speed climbs from 130 to 151 km/h. Jolassa-Kumbold Armored Weapons builds it at Bristol.
Armor & loadout
WHIRLWIND SCOUT HOVER TANK (AAA)
EnergyBallistic
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | T ×2 | 2 | 2 t ammo in B |
| Enr | T ×2 | 2 |
CASE: Body
Systems & manufacturers
Whirlwind Scout Hover Tank variants (3)
Whirlwind Scout Hover Tank Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities CT0.5, SRCH, TUR(2/2/0*) Introduced 2890 Battle value 667 Point value 27
(AAA) current variant Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, FLK0*/0*/0*, SRCH, TUR(2/2/0*, FLK0*/0*/0*) Introduced 3064 Battle value 811 Point value 27
(IFV) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IT4, PRB, RCN, SRCH, TUR(2/2/0*) Introduced 3139 Battle value 667 Point value 30