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Weapons/Troop Carrier (LRM)

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Tech
Inner Sphere
Mass
20t
Rules
Introductory
Move
Armor
32 pts

LRM 10

Weapons/Troop Carrier (LRM) line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 25Skill 1 22Skill 2 19Skill 3 16Skill 4 13Skill 5 12Skill 6 11Skill 7 10Skill 8 9

Availability by era

3 eras · 1 faction

GunPilotAdj BV
G01748
G12654
G23544
G34428
G45324
G56279
G67249
G78220
G88207

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Weapons/Troop Carrier (LRM) is a 20-ton hover combat vehicle built for stand-off skirmishing. A single LRM 10 sits in a turret, and the hull carries a 1.5-ton infantry compartment. It cruises at 86 km/h and can push to 130, quick going for its size, and its crew rides behind standard armor plate. Various manufacturers build the type across various factories.

Armor & loadout

WEAPONS/TROOP CARRIER (LRM)
Missile
Weapon / EquipmentLocQtyAmmo
MslT12 t ammo in B