Tunnel Rat IV Mining Exoskeleton [Armored Glove/LMG] (Sqd4)
Loading Create variant…
BA Light Machine GunBA Searchlight
Battle Value
54by skill
Point Value
8
Technical Readout: TR:VAr · Record Sheets: RS:VA
Compare this unit[Armored Glove/LMG] (Sqd4)
Tunnel Rat IV Mining Exoskeleton
PV8
TP: BASZ: 1TMM: 0MV: 4"j
ROLE: —
Damage
S (+0)
1
M (+2)
0*
L (+4)
0
Heat not tracked
![Tunnel Rat IV Mining Exoskeleton [Armored Glove/LMG] (Sqd4) line art](https://ybblyawa3hnjg44f.public.blob.vercel-storage.com/unit-art/a8703ce7de13dbd2.webp)
Special ,
Alpha Strike Stats
SkillPVSkill 0 16Skill 1 14Skill 2 12Skill 3 10Skill 4 8Skill 5 7Skill 6 6Skill 7 5Skill 8 4
Availability by era
5 eras · 20 factions
Capellan ConfederationComStarDraconis CombineFederated SunsFree Rasalhague RepublicFree Worlds LeagueFree Worlds League (Duchy of Andurien)Free Worlds League (Duchy of Tamarind-Abbey)Free Worlds League (Marik-Stewart Commonwealth)Free Worlds League (Non-Aligned Worlds)Free Worlds League (Oriente Protectorate)Free Worlds League (Regulan Fiefs)Lyran AllianceSolaris 7Word of Blake
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 125 |
| G1 | 2 | 109 |
| G2 | 3 | 91 |
| G3 | 4 | 71 |
| G4 | 5 | 54 |
| G5 | 6 | 46 |
| G6 | 7 | 42 |
| G7 | 8 | 37 |
| G8 | 8 | 35 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Armor & loadout
BallisticSupport
2 armor per trooper
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| BalBA Light Machine Gun | RA | 1 | |
| SupBA Searchlight | BD | 1 | |
| otherBA Armored Glove | RA · LA | ||
| otherBA Extended Life Support | BD |
Systems & manufacturers
Tunnel Rat IV Mining Exoskeleton variants (12)
[Armored Glove/GL] (Sqd4) Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR4 Introduced 3079 Battle value 41 Point value 7[Armored Glove/GL] (Sqd5) Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR5, SRCH Introduced 3079 Battle value 55 Point value 7[Armored Glove/GL] (Sqd6) Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR6, MEC Introduced 3079 Battle value 71 Point value 7
[Armored Glove/LMG] (Sqd4) current variant Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR4 Introduced 3079 Battle value 54 Point value 8
[Armored Glove/LMG] (Sqd5) Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR5, SRCH Introduced 3079 Battle value 73 Point value 8[Armored Glove/LMG] (Sqd6) Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR6, MEC Introduced 3079 Battle value 94 Point value 8[Battle Claw/GL] (Sqd4) Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR4, MEC, SRCH Introduced 3079 Battle value 44 Point value 7[Battle Claw/GL] (Sqd5) Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR5, MEC, SRCH Introduced 3079 Battle value 60 Point value 7[Battle Claw/GL] (Sqd6) Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR6, MEC Introduced 3079 Battle value 77 Point value 9[Battle Claw/LMG] (Sqd4) Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR4, MEC, SRCH Introduced 3079 Battle value 71 Point value 8[Battle Claw/LMG] (Sqd5) Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR5, MEC, SRCH Introduced 3079 Battle value 96 Point value 8[Battle Claw/LMG] (Sqd6) Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR6, MEC Introduced 3079 Battle value 123 Point value 9