Trinity Medium Battle Armor (Ying Long) [Plasma] (Sqd6)
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- Type
- Infantry
- Tech
- Inner Sphere
- Mass
- 1t
- Role
- Ambusher
- Intro
- 3065 FedCom Civil War
- Rules
- Standard
- Move
BA Plasma Rifle
Battle Value
367by skill
Point Value
21
View on Sarna
TR:3075 · Record Sheets: RS:3075u-CE
Compare this unit[Plasma] (Sqd6)
Trinity Medium Battle Armor (Ying Long)
PV21
TP: BASZ: 1TMM: 0MV: 6"f
ROLE: Ambusher
Damage
S (+0)
1
M (+2)
1
L (+4)
0
Heat not tracked
![Trinity Medium Battle Armor (Ying Long) [Plasma] (Sqd6) line art](https://ybblyawa3hnjg44f.public.blob.vercel-storage.com/unit-art/6612b347724676e3.webp)
Special , , , ,
Alpha Strike Stats
SkillPVSkill 0 37Skill 1 33Skill 2 29Skill 3 25Skill 4 21Skill 5 19Skill 6 17Skill 7 15Skill 8 13
Availability by era
No recorded availability.
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 848 |
| G1 | 2 | 741 |
| G2 | 3 | 617 |
| G3 | 4 | 484 |
| G4 | 5 | 367 |
| G5 | 6 | 316 |
| G6 | 7 | 283 |
| G7 | 8 | 250 |
| G8 | 8 | 235 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Armor & loadout
Energy
8 armor per trooper
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| EnrBA Plasma Rifle | BD | 1 | |
| otherBA Battle Claw | RA · LA |
Systems & manufacturers
Trinity Medium Battle Armor (Ying Long) variants (3)
[Plasma] (Sqd4) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR4, HT1/1/-, MAS, MEC Introduced 3065 Battle value 212 Point value 17[Plasma] (Sqd5) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR5, HT1/1/-, MAS, MEC Introduced 3065 Battle value 285 Point value 17
[Plasma] (Sqd6) current variant Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR6, HT1/1/-, MAS, MEC Introduced 3065 Battle value 367 Point value 21