Titan TI-1A
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- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 100t
- Role
- Juggernaut
- Intro
- 2765 Star League
- Rules
- Introductory
- Cost
- 9.92M C-bills
- Move
- Armor
- 304 pts
Medium Laser ×6PPC ×2SRM 4 ×4SRM 6
Battle Value
1,959by skill
Point Value
50
TI-1A
Titan
PV50
TP: BMSZ: 4TMM: 0MV: 6"
ROLE: Juggernaut
Damage
S (+0)
4
M (+2)
4
L (+4)
2
OV: 4Heat scale123S

Special
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 90Skill 1 80Skill 2 70Skill 3 60Skill 4 50Skill 5 45Skill 6 40Skill 7 35Skill 8 30
Availability by era
2 eras · 2 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,525 |
| G1 | 2 | 3,957 |
| G2 | 3 | 3,291 |
| G3 | 4 | 2,586 |
| G4 | 5 | 1,959 |
| G5 | 6 | 1,685 |
| G6 | 7 | 1,508 |
| G7 | 8 | 1,332 |
| G8 | 8 | 1,254 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Titan TI-1A is a 100-ton assault built as a juggernaut, cruising at 32 km/h and topping out at 54, sluggish even by assault standards. It carries three medium lasers in each arm, a PPC in each torso, paired SRM 4 racks in both the left and right torso, and an SRM 6 in the center torso. Twenty-two single heat sinks cool the design, and standard armor covers the frame. Blankenburg Technologies builds the type at its Terra plant.
Armor & loadout
Mech rightFrontMech left
TITAN TI-1A
EnergyMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 6 | CT | 1 | 15 rds · 1 t in LT |
| Enr | RT · LT | 2 | |
| MslSRM 4 | RT ×2 · LT ×2 | 4 | 50 rds · 2 t |
| Enr | RA ×3 · LA ×3 | 6 |
Systems & manufacturers
Titan variants (6)
(2647) Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 2647 Battle value — Point value 132
TI-1A current variant Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities SRM1/1 Introduced 2765 Battle value 1,959 Point value 50
(Clan) Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 2953 Battle value — Point value 215Monitor Role — Tech base Clan Rules Advanced Alpha Strike abilities — Introduced 3086 Battle value 18,304 Point value 197TI-1Aj Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, SRM2/2 Introduced 3123 Battle value 2,328 Point value 54TI-1Ar Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, SRM2/2 Introduced 3123 Battle value 2,165 Point value 54