Tiburon
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- Type
- BattleMech
- Tech
- Clan
- Mass
- 35t
- Role
- Striker
- Intro
- 3099 Early Republic
- Rules
- Standard
- Cost
- 6.76M C-bills
- Move
- Armor
- 115 pts
ER Medium Laser ×4ER Small Laser ×2SRM 2 ×2
Battle Value
1,841by skill
Point Value
50
View on Sarna
Technical Readout: TR:DA · Record Sheets: RS:DA
Compare this unitTiburon
PV50
TP: BMSZ: 1TMM: 0MV: 14"
ROLE: Striker
Damage
S (+0)
5
M (+2)
5
L (+4)
0
OV: 0Heat scale123S

Special , , LPRB, ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 90Skill 1 80Skill 2 70Skill 3 60Skill 4 50Skill 5 45Skill 6 40Skill 7 35Skill 8 30
Availability by era
4 eras · 3 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,253 |
| G1 | 2 | 3,719 |
| G2 | 3 | 3,093 |
| G3 | 4 | 2,430 |
| G4 | 5 | 1,841 |
| G5 | 6 | 1,583 |
| G6 | 7 | 1,418 |
| G7 | 8 | 1,252 |
| G8 | 8 | 1,178 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Tiburon is a 35-ton striker that fights in close, cruising at 76 km/h and topping out at 119. Its firepower is concentrated in the arms, with a pair of ER medium lasers in each, backed by an ER small laser and an SRM 2 in each torso. A targeting computer in the head sharpens the laser battery, while a Watchdog ECM suite sits in the center torso and CASE II protects the left torso ammunition. Trellshire Heavy Industries builds the type at Twycross.
Armor & loadout
Mech rightFrontMech left
TIBURON
EnergyMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT · LT | 2 | |
| MslSRM 2 | RT · LT | 2 | 50 rds · 1 t |
| Enr | RA ×2 · LA ×2 | 4 | |
| electronicsTargeting ComputerClan | HD | ||
| electronicsWatchdog CEWSClan | CT |
CASE II: Left Torso
Systems & manufacturers
Tiburon variants (2)
Tiburon current variant Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASEII, ECM, LPRB, RCN, WAT Introduced 3099 Battle value 1,841 Point value 50
2 Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASEII, ECM, LPRB, RCN, WAT Introduced 3113 Battle value 1,691 Point value 55